In theory, on paper, and even sometimes in practice, Vizux’s iWear Video Headphones are fantastic – a stereo headset that sports twin 720p displays, 3D and VR support, and a built-in battery? Sign me up. It sounds a little like a better version of Cardboard, right? It sounds like a headset you’d pack in your bag for those on-the-go gaming sessions when you don’t want to be bothered by those around you – on a bus or flight, for example.

In practice, though, iWear is slightly…underwhelming. It’s a bit heavy and unwieldy to wear on the head, and as such isn’t quite as mobile friendly as you’d expect. I ran into trouble trying to test iWear on my three different phones; Nexus 6P, OnePlus 3T, and LeEco LeS3 – incidentally, all Type-C USB phones. It worked just fine on my XBox and on my Laptop, though, and as such my testing session consisted of Destiny, Outlast, and Resident Evil 7 on my XBox rather than an Android, as I’d have preferred. Before we get into my personal gripes and wishlist items for iWear, though, let’s dig into what it does well.
Vuzix’s iWear is a solidly performing device, both audially (made that up) and visually; the 720p resolution of the dual screens is crisp and the colors vibrant, and the audio is rich and deep – what you’d expect from any mid-to-high range headphones. While there’s no Dolby Atmos or Surround support, the actual audio quality is quite good.

Unfortunately, this is a circumstance where the overall product is not quite as good as its parts would suggest. iWear suffers from being too versatile – a Jack of all Trades – and, to complete the cliche, master of none. It would have been much better-suited specialization, finding a niche and marketing to them, rather than trying to reach as broad an audience as possible. In order for the iWear to be worth its $299.95 price tag, it would have to undergo some pretty serious structural hardware changes.
First, for mobile devices; while Vuzix advertises the iWear as being compatible with phones and tablets, it’s not exactly…mobile-friendly. The thick, all-in-one cable that’s built-in to the headset is entirely too unwieldy to be used while connected to a phone.

Ideally, the headset would be entirely wire-optional, making use of Wireless Direct broadcast the screen rather than HDMI; further, there should have been a USB port on the headset, rather than a built-in cable.
Second, for desktop and console gaming; in order to be a true option here, the iWear needs to have a microphone built-in to communicate in online games. Voice chat is a staple in gaming these days, and I personally feel naked without it.
At $300, the iWear is a bit steeply priced, but in specific situations, it can be well worth it. In setups where space and audio are at a premium – such as playing late at night or when you don’t want to bother other people – it’s a great option.
Purchase Vuzix’s iWear either from Amazon or from Vuzix itself.
Each listing includes a list of hog tags, screenshots, information about the game, as well as reviews and user comments – so you can easily decide whether you want to download the game on your device or not.
Both phones feature a 5.5-inch display, but the Axon 7 offers advanced QHD resolution, whilst the Mi 6 only includes only a FHD panel.
Launched in June 2016, the Axon 7 takes advantage of last year’s Snapdragon 820 chipset – a quad-core chipset with two custom Kyro cores clocked at 2.15 GHz and two clocked at 1.6 GHz. Last month, ZTE introduced the Axon 7s version in China which swaps out the Snapdragon 820 in favor of the newer Snapdragon 821.
Fancy a new phone with the popular dual camera setup onboard? Well the Xiaomi Mi 6 features one such setup which pairs a 12-megapixel wide-angle lens with a second 12-megapixel telephoto lens to deliver 2x lossless zoom. As for the Axon 7, the phone employs the services of a 20-megapixel camera with f/1.8 phase detection autofocus, optical image stabilization, dual-LED flash.
The Axon 7 features Hi-Fi audio DAC with Dolby Atmos, which in combination with the phone’s dual front-facing speaker can deliver one of the best audio experiences on a smartphone. The phone also has a fingerprint scanner located on the back and a 3.5 mm headphone jack. Furthermore, the product gained
The Xiaomi Mi 6 ships out with Android 7.1.1 Nougat (with MIUI 8 on top) out of the box, but even if at launch, the ZTE Axon 7 was based on Android 6.0.1 Marshmallow, the phone has been upgraded to
The Xiaomi Mi 6 has a slightly larger juice pack and given that the phone takes advantage of a less demanding display and packs a more efficient chipset, we expect it to last longer than the Axon 7.
But consider yourselves warned – due to the tiny nature of the smartwatches’ displays some games will run on a small square in the center of the display. However, the extra space doesn’t go to waste, as the emulator lets players tap direction arrows to the left, right, top and bottom.
The two unlocked models can be pre-ordered from
Not to mention, unlocked phones don’t come with the unnecessary bloatware most carriers include onboard of their devices.
A fingerprint sensor is located on the back, where we also find the dual-camera assembly which consists of a two 12-megapixel sensors, one with f/1.7 aperture, 25 mm wide-angle lens and the other with a 59 mm camera for instant 2.3x zoom.
ASUS has bundled the phone with a new autofocusing tool called TriTech+ which employs a laser autofocus system, subject tracking and dual pixel phase detection autofocus technologies, so it can focus on a subject in as little as 0.03 seconds. On the front, there’s a 13-megapixel selfie snapper.
Another selling point of the ASUS ZenFone 3 Zoom is the big 5,000 mAh battery which according to the producing company should last up to 42 days on standby. It will also be able to support 6.4 hours of non-stop 4K video recording.
Getting started is easy. Google Home or
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Amazon have Voice calling and messaging as launching “soon,” on the relevant 