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Ulefone Power review: Smartphones need a battery this big

The big names in smartphones are always apprehensive about packing large batteries in their flagships. That’s annoying to a lot of people, because battery life is a crucial factor. Manufacturers think if their smartphones aren’t razor thin then people won’t want them, but I’ll argue all day that they’re wrong.

This leaves the opportunity open for lesser known brands to step in and do the right thing. Let me introduce the Ulefone Power.

Ulefone_Power_6

Ulefone is a Chinese smartphone manufacturer that has been offering great bang-for-the-buck Android phones. We were given a chance to review this battery monster (the Power has a whopping 6,050mAh battery), thanks to our friends at GearBest. Let’s check out if it’s worth your hard-earned bucks.

Design

Ulefone_Power_2

You can imagine that a phone that puts so much emphasis on practicality won’t necessarily be the most attractive. This is certainly the case with the Power. It’s a thick phone (9.5mm) and the design won’t necessarily turn heads. But that’s okay, at least your phone will keep going like the Energizer Bunny when your buddies are freaking out about their dying phones.

Ulefone does add some modern design cues, though. There’s a metal perimeter all around the sides (with shiny chamfers) and 2.5D glass on the front that curves into it.

Ulefone_Power_3

The Power uses capacitive buttons for navigation. There’s a circle icon for the Home button and very covert Back and Recent Apps buttons (they’re barely visible dots).

The power and volume rocker are both on the right side and are also metal. You’ll find that Ulefone generously included a camera shortcut/shutter button. But that’s not all. On the top there’s an IR blaster, something we don’t see in many phones anymore.

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Ulefone_Power_7

The back cover is my least favorite part of the Power. It’s this glossy plastic that feels cheap. It’s very similar to the verykool Maverick SL5550 that I’ve reviewed, but at least that phone let you remove the back cover. The Power’s back isn’t removable, so there’s less excuse for the material decision. It does have this nice weave pattern etched into it, but it’s really subtle. Fortunately, Ulefone offers a variant with a wood back. If you don’t fancy wood, then plastic is your only other choice, in either Silver White or Dark Blue.

Ulefone_Power_1

The Power is a phablet-sized phone, with a display at 5.5″. The size and girth make it feel substantial in the hand (in a good way). You have plenty to grip unto. But a repercussion of the extra large battery is weight: 190g. That’s not too unreasonable (the LG V10 is 192g), but worth noting.

Lastly, the Ulefone also keeps up with the times with a fingerprint scanner. It’s on the back, directly under the camera module.

Ulefone_Power_5

I wouldn’t say that this is the best placement; it’s a reach to get to on a phone this size (sometimes causing misreads). Moving downward, you’ll see the Ulefone branding and then a long horizontal speaker grill.

Performance

Let’s take a quick look at the Power’s specs:

  • Display: 5.5″ 1080P IPS LCD
  • Chipset: MediaTek MTK6753 (octa-core) with Mail T720 GPU
  • Memory: 3GB of RAM
  • Storage: 16GB, expandable up to 64GB with microSD
  • Cameras: 13MP (Sony IMX214, f/1.8) rear and 5MP front
  • Battery: 6,050mAh (non-removable)
  • Software: Android 5.1 Lollipop (to be upgraded to 6.0) with u-Launcher UI

Screenshot_2016-04-22-10-53-23It happens to be that many Chinese smartphone OEMs feel the need to include a custom UI on top of Android. Sometimes this slows performance down, depending on how heavy the interface is. Fortunately, the Power was saved from this. It does have a custom UI, but it’s light. We’ll cover the details of the software towards the end, but what’s important right now is that this phone is super responsive.

Everything in regard to navigation just flies, and feels like the processor is just asking for more. The custom UI kills a lot of the animations/transitions in Material Design (sad face), but in turn, that makes every action super snappy. I’m glad that Ulefone didn’t skimp on the memory, I think it helps greatly. 3GB of RAM is a fantastic value for a $169 smartphone.

The fingerprint scanner works well enough. It’s not the quickest at unlocking, but I was blown away that you don’t have to press the power button first. The phone wakes and unlocks with just your finger placement. Kudos, Ulefone.

Display

Ulefone_Power_8

The Power’s display hits that sweet-spot size of 5.5″. Historically, affordable/budget phones have had pretty terrible displays, but that’s becoming a thing of the past. I was really satisfied with the quality of the Power’s IPS LCD screen. The colors are decent, viewing angles are great, and the 1080P resolution has plenty of pixels.

The panel can also get very bright. I’m typically fine with it around 50-75% brightness. Outdoors, I can see the screen clearly at max brightness.

Camera

Ulefone_Power_9

A pain-point for me whenever I test out lower priced smartphones is the camera performance. This is the Achilles Heel of the budget smartphone world, and I believe if it weren’t so, then they would seriously give top-end smartphone a run for their money.

Unfortunately, the Power isn’t absent of this sentiment. The quality of the images and the auto-focus speed are nothing to write home about. It’s not the worst I’ve seen, but it’s no where close to where flagships are these days. When I saw the spec sheet, I was hopeful. It’s a 13MP Sony-made sensor, with a f/1.8 aperture lens (in comparison, the lens of the Galaxy S7 is f/1.7). So it sounds like it should be a lot better.

Ulefone Power

Some areas in the images look great, but I frequently get blurred spots or foggy-ness from lighting. A 13MP camera should be sharper. Auto-focusing could be hit or miss as well.

Battery

Screenshot_2016-04-22-10-35-18Battery life is the bread and butter of the Power (that’s why it’s called “Power” in the first place). The battery is a whopping 6,050mAh. To put that into perspective, it’s double what the Galaxy S7 and HTC 10 have, and 450mAh more than double the LG G5.

Does that translate to awesome battery life? Yes! With moderate use, I got just over two days. My screen brightness averaged around 75% and my usage consisted of common apps like Google Maps, Chrome, Camera, YouTube, Play Music, Hangouts, Google+, Twitter, and Feedly. Heavy usage should get you a day and a half (unless you’re playing games nonstop).

Two notable power saving features are a “intelligent” standby mode (the Power isn’t on Android 6.0, so no Doze) and a scheduler that can turn the phone on/off at times you set.

Software

The Power is currently on Android 5.1 Lollipop, but Ulefone is explicit that Android 6.0 Marshmallow is coming. I’ve touched on that Ulefone isn’t too invasive to the true Android experience, but there are tweaks here and there.

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Screenshot_2016-04-21-14-00-23Some are nice additions but then others aren’t really necessary. For instance, the app drawer and persistent Google search bar overlays are different. Also, there’s redundant Ulefone apps for internet, messaging, and gallery (OEMs should just use Google’s apps).

Fortunately, performance isn’t really affected by the additions. Some of Material Design’s animations are gone, but that’s more of a preference. UI navigation doesn’t have stock’s fluidity, but it’s a snappy experience instead. I must say that actions aren’t 100% smooth. Particularly, the frame rate slightly drops when scrolling (like in the Recent Apps carousel or in the browser). But that’s more of a nitpick; the software isn’t laggy.

Ulefone’s additions in the Settings menu are a different story. They’re useful. We already talked about some of the battery saving features, but gestures are another area that Ulefone pushes. For instance, there’s a multitude of unlocking motions that you can set, as quick shortcuts when the phone is on standby. One of those is double-tap-to-wake.

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What’s more, there’s a separate set of shortcuts that utilize the front camera to recognize hand waving. This lets you scroll through pictures or skip songs without touching the screen.

Final Thoughts

The Ulefone Power is a tremendous value in my eyes. No, it’s not perfect, but it’d be the wrong thinking to expect it to be. This is a $169 smartphone. From that perspective, I’m quite surprised how much it offers.

Front and center is of course the battery life. It is outstanding, and I imagine could be enticing enough to get heavy users over to Ulefone’s side. Fortunately, that’s not all it has going for it. The performance is quick, the display is well done, and there are some nice hardware and software considerations. The camera performance is the only thing that holds the Power back, and I wish it weren’t so.

If you like what you see, you can pick up the Ulefone Power from GearBest for $169 (and free shipping).

Ulefone Power product page

10 of the best unlocked Android smartphone and Android Wear deals from Amazon (April 22nd)

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The days where we walk into a carrier store to purchase a subsidized smartphone are fading. This trend, bundled with the aggressive prices that we’re beginning to see in unlocked phones, makes purchasing a phone full price a more viable option. Carriers will tell you that you are getting a discount when you sign up for a phone plan, but you can save a lot more with an unlocked device.

Amazon is where a majority of us go to find the best prices of merchandise, therefore, we’ve complied a list of great unlocked smartphone deals you can find there today. Let’s check out what you can save on! And if you have a Prime account, you can even get same day shipping depending on where you live.

Nexus-5x-6p-colors

Android_Wear

Here is a mini roundup of Android smartwatches that may be of interest as well:

Bear in mind that these particular prices are at the time of writing. Amazon changes its prices frequently. Also, different colors often have different prices, and there may be limited quantities. Happy Android shopping!

The Galaxy S7: imperfect, but still the best phone in 2016 [review]

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I’ve now spent about three weeks with Samsung’s newest flagship smartphone, the Galaxy S7. Like any experience with a new smartphone, it has its benefits and drawbacks, its features and its quirks. You may have read a few weeks ago that I’m planning on sticking with my Nexus 6P over the Galaxy S7 (Edge) and that’s still true but a lot of my original gripes have faded away over time. Pending what we see from HTC in the “10” smartphone, the Samsung Galaxy S7 is shaping up to be the best smartphone in 2016.

The specs are pretty standard for what we’ll be seeing this year:

  • Display: 5.1″ QHD (1440×2560, 577 PPI) Super AMOLED panel
  • SoC: Qualcomm Snapdragon 820 (MSM8996)
  • Memory: 4GB RAM
  • Storage: 32 GB, with microSD expansion up to 200GB
  • Cameras: 12 MP, f/1.7, 26mm, phase detection autofocus, OIS & 5 MP, f/1.7, 22mm
  • Battery: 3000 mAh, non-removable
  • OS: Android 6.0.1 Marshmallow

Given that it’s pretty much exactly the same on the inside as both the HTC 10 and LG G5, Samsung had to differentiate themselves by what’s on the outside.

DesignIMG_20160420_212429

The Galaxy S7 is without a doubt the most elegant Android phone ever built. The industrial design of the HTC One series over the last couple of years and then the Nexus 6P last last year are certainly great, but the Galaxy S7’s fusion of metal and glass is absolutely gorgeous and it feels so great in the hand that you don’t want to put it down.

One often overlooked part of the design is where to put the 3.5mm headphone jack. It seems that nearly every OEM has moved this to the top of the phone in recent years, which leaves wires going everywhere if you’re using the phone and listening to headphones at the same time. Samsung put it back on the bottom, which may sound like a small point, but it’s an appreciated design choice.

Speaking of design choices and ports on the bottom of the phone, it is very surprising given Samsung’s propensity for wanting to be on the cutting edge that they would forego the USB type-C port on its new flagship. Every other major Android OEM that has released a phone in the last 6 months has gone with USB type-C and there has even been speculation that Apple may be putting it into the new iPhone in the fall.

The only reason that I have been able to think of that Samsung would have done this was to keep the new model phones compatible with the Gear VR headset. The Gear VR is an awesome accessory, but Samsung could definitely afford to come up with a new Gear VR tomatch the new port.

s7-6p-USBThe Display

Samsung is known for having the most striking displays on the market. Another year, another Galaxy, nothing has changed. The screen on the Galaxy S7 is the same size and resolution as last year’s model. I wouldn’t be the first reviewer to say so but the Galaxy S7 is a refinement upon the S6 and in the case of the screen, there wasn’t a whole lot to improve upon because the screen in the S6 was the best on the market last year and this year it is no different.

Even though this isn’t the Edge variant of the phone, the glass does not stop flat at the edge of the phone, but instead curves around the edge by about 1mm in order to make the overall look and feel of the phone more smooth. The result of such form over function is that you end up constantly touching the screen when you’re just holding the phone normally.

The Software (aka Touchwiz)

This is without a doubt the best spin on Android that Samsung has ever made. I said the same thing last fall when I reviewed the Note 5 and I meant it. Samsung has been steadily making its flavor of Android better and better. I’m not sure how much the modern processors contribute to cleaning the clunk in Touchwiz, but the point is that the Samsung Galaxy S7 is smoother than the Nexus 6P.

Samsung has finally stopped making putting new gimmicks into the OS a selling point for its phones, which is great, but it also means there’s less to talk about on the software side of things. Still, I have some favorite features of Touchwiz that I would like to share.

Screenshot_20160421-230027Much like on the Note 5, one of my favorite features is still the theming engine/store. I’ve been a part of the root/ROM scene since my first smartp
hone in 2010 and theming has always been one of my favorite parts of that. Seeing that feature on mainstream Android devices was a dream come true and still is a lot of fun. It’s a little annoying that it is attached to the Samsung Hub rather than Google Play, but who would actually be surprised by that?

Another one of my favorites was the addition of ultra power save mode. I don’t remember seeing this on the Note 5, which was running Lollipop at the time, but this seems to be IMG_20160420_203258something that Samsung added with its Marshmallow release. It essentially takes regular power save mode on stock Android and turns it up to 11.

It limits your data and CPU usage, as well as completely shutting off a majority of the apps on your phone except for those that the user deems essential. It also utilizes the AMOLED display and makes everything black and white. It even disables the screenshot function!

The battery life on the Galaxy S7 is pretty good, but I’ve found that in a pinch, ultra power save mode can be invaluable. Ironically, using ultra power save mode disables the themes.

I’ve been using the Verizon variant of the phone, which normally requires the obligatory complaint of bloat. This isn’t to say that there isn’t bloat on this phone, there most certainly is, and you’ll probably want to be disabling some of them if you’re on Big Red lest you get annoying notifications about visiting the Verizon store. I feel sorry for the average Verizon customer who will never think to a install third-party SMS client, but I found that after I settled in with the phone and got it all set up the way that I like, I didn’t care about the apps that came pre-installed.

Samsung doesn’t just stuff things into Android, though, they take things out, too. In Marshmallow they removed two features that I thought were pretty crucial and left me disappointed with the implementation. One was something that I detailed a few weeks ago – they removed the ability for timed or ’til next alarm’ do not disturb. These are pretty small features, but why remove them? It’s really nice to be able to put my phone into do not disturb while I’m at the movies and set it to two hours so I don’t have to remember to turn it back on when I leave!

The other is something that a lot of people probably didn’t know about, maybe don’t care about, and technically can be brought back; and that’s adoptable storage. There was a feature introduced in Android 6.0 Marshmallow where the system could adopt the SD card as though it were internal memory and treat it the same way that it already treats the internal memory. That means that you can install as many apps as you want on a phone that is only sold with 32GB of storage but has been expanded to accommodate up to 160GB of storage. Samsung took this feature out. It can technically be brought back with some work at the command line, but why take it out in the first place?

Battery Life

Like I mentioned before, the battery life on the Galaxy S7 is pretty Screenshot_20160322-230825good. It’s not as good as the OnePlus One, but it worked some sort of magic. Impressively, Samsung packed the same 3000 mAh battery that it had in the Galaxy Note 5, which had a lot more physical space to work with and more pixels to push, into the smaller footprint of the Galaxy S7, giving it better battery life than the Note 5. The battery on the S7 regularly lasted me throughout the day and only when I was planning on going past midnight did I bother with recharging before the end of the day.

Like with overall performance, I’m sure that some of the battery performance can be attributed to the Snapdragon 820 under the bonnet, but I’ve heard that the Galaxy S7 with an Exynos 8890 Octa, which is sold everywhere that isn’t America.

The Camera

It’s no secret that Samsung is the unquestioned leader in Android cameras, if not smartphone cameras in general and that hasn’t changed with the Galaxy S7. Photos outdoors come out very crisp and enjoyable and thanks to a lower resolution sensor and some new licenced tech, it’s better than ever in low light and has an impeccably fast shutter speed/auto focus. There’s a little bit of noise in the low light photos but they’re still better than what you’ll typically see from the competition.

I’m not what you would call a photographer and if I were I wouldn’t probably recommend using a smartphone to take pictures. But for the casual snapper, it’s hard to go wrong with the S7.

Other stuff/Final thoughtsIMG_20160321_185322

The biggest selling point for the Galaxy S7 after having used it for several weeks is not the phone itself, but the Gear VR headset that came with a lot of early sales. Even for $99, it’s a great accessory to your smartphone.

WIN A GEAR VR!

I’ll be doing a full review of the Gear VR soon, right after we give one away, but it was the highlight of my review and for my roommate’s girlfriend, the only thing she cared about when I told her that I had the Galaxy S7 to review.

In the meanwhile, we’re going to give away a brand new Samsung Gear VR. All you have to do is head to our Instagram page and leave a comment on this post. We’ll pick a winner on April 27!

Overall, I’m still going to keep my Nexus but that doesn’t mean that the Galaxy S7 isn’t a great phone. In fact, I think it’s the best phone you can buy right now, especially if you have already owned Samsung phones and are used to some of their quirks. It’s a gorgeous phone, one that I would be ashamed to put a case on but almost definitely would have to. Make no mistake, you’ll be paying nearly $700 for this phone and almost $800 for it’s edged brethren, and that’s no small amount of money but if you have to live with a phone for two or more years, I don’t think you can go wrong with this one.

Punch the Trump: As bad as arguing about politics (review)

Presidential elections in the United States are a big deal. Every country in the world is closely looking at candidates and major events, and then offer special coverage in the much-awaited day. Without doubt, Donald Trump is the most controversial candidates I have seen. The fact that there’s a game that lets you beat him to death is a clear indicator of it. Punch the Trump, made by Brutal Studio, tries to jump on the media’s hatred towards this peculiar character, but the result is not a great one at all.

Features

After downloading the game, the app welcomed me with the most frightening message I’ve come across in the Play Store:

“Thank you for downloading our application using the AppJolt network.

In order to enhance your mobile experience, you may receive survey questionnaires and advertisements when uninstalling and updating our application and certain other applications on your device.

By clicking OK below you accept the privacy policy and the above.”

I immediately pressed Cancel instead, which (I hope) didn’t start that helpful service that would have surely enhanced my mobile experience.

Anyways, after that rough start, you’ll get to the app’s main screen. You’ll have the option to start playing, configure a couple of settings, like the developer’s page on Facebook, and check out more games. There’s also a very cartoony Donald Trump at the side, boasting a very aggressive stance. Usually, when opening the app again, you’ll get a full-screen video ad – just because.

Punch the Trump Rating
You’ll see this screen a lot if you don’t want to rate the app right away.

One of the selling points of the app is that the developer added phrases used frequently by Trump himself. When pressing Play, he’ll actually say “It’s disgusting” which I found hilarious.

After this joke, the logical next step would be to start the fight itself, right? However, the app will ask you to rate it first, and will give you free belts in return (explained in a bit). It’s understandable that a developer would want his app rated, but it makes no sense to ask users before beginning a game.

Even worse, there’s no way of saying no (or at least not now), just an arrow that will take you to the in-game store. Exiting the store will NOT take you to the game, but rather to a main screen that looks different from the one we just saw. I’m dead serious.

There’s a button that says “Fight!” here (while the first main screen says “Play”) that will finally take you to the fight itself. There are five buttons are your disposal, placed at the bottom of your screen. The ones at the edges perform a light attack, while the two contiguous ones perform a strong one. The center one is reserved for blocking.

Your character is placed in a first-person perspective facing Trump, and there’s a HUD similar to what you’ll see in any fighting game, with your and your opponent’s remaining HP, and a pause button.

Punch the Trump Gameplay
You can execute combos by doing light and strong attacks in a specific order.

Similar to more robust fighting games, you can perform combos that will deal more damage. If you pause the game, you’ll find a button that will not take you to a list of combos, but rather redirect you to a website where you can see said list.

From time to time, Donald Trump will enter Rage Mode, in which his eyes will turn to dollar signs and he’ll punch like crazy. You will need to block in order to survive it. Also, the background will turn into a US flag, the music will change, and Donald Trump will say his famous line “You’re fired.” It makes fights a little less monotonous and it’s fun to watch at first.

Punch the Trump Gameplay
Finish him!

For those of you who like Mortal Kombat, there’s a “Finish him” prompt, in which you have to do a combination of attacks (which, fortunately, are shown on the screen). If you execute it successfully and on time, Donald Trump will be shot by a cartoon Barack Obama. A little bit of dark humor here, but you shouldn’t take offense by it.

When winning a game, you will earn belts, which can be used to buy in-game items. These belts can also be bought with real money. Things like bats, machetes and shurikens are available for purchase. Unfortunately, scrolling through these items is an absolute pain because of a flawed implementation that makes the items jump all over the place when scrolling through it.

General Impressions

Fights against Trump are mildly entertaining at first, but that’s it. Sure, punching a fake Donald Trump may sound appealing to some people, but the novelty wears out really fast when you analyze the game beyond that. Fights are essentially the same every time, making it really boring after some rounds.

Punch the Trump Store
Some in-app purchases are available.

Nevertheless, I want to remark the fact that the game has combos that work great. The developer could have aimed for something less complicated, but chose to add combos to spice things up, so kudos.

That’s where the praise stops, however. The game has so many flaws, bugs and performance issues that it opens up the eternal dialogue about Google’s lenient approach towards app distribution inside the Play Store.

Apart from the issues discussed previously, the game does not perform well at all. Half the time (and I’m not exaggerating), the game just freezes while fighting. There is both lag and frame drops in every single fight I’ve had. When quitting the game, it forgets to enable screen timeout again, so my phone just sits there with the screen on forever. I once paused the game while on rage mode, and, when finished, Trump kept repeating his dialogue over and over.

To improve its replay value a little bit, the developer added the belt mechanic, but since these items are used on fights only, it doesn’t do much to improve the game’s replayability. Also, you get a score at the end of each fight. However, there’s no Google Play Games integration or similar, so you can’t actually compare your score with anyone.

Options

Punch the Trump Options
Some peculiar options are available, like graphics quality and language choice.

In a surprising move, the developer added several options to control the game’s graphic quality. It’s really peculiar, since the game shouldn’t tax your phone’s GPU at all, but it’s nice to have the option anyway.

Also, the game doesn’t rely on automatic language detection to configure itself, but at least lets you change the interface to your preferred choice. You can also turn on or off both the music and the sound effects.

Graphics and Sound

Even though the interface is not good at all, fighting itself does not look bad. The Donald Trump character is adequate and the game’s rendition of Barack Obama, and the context he appears in, is comical. However, the interface before fighting looks bad, the scroll is hilariously flawed, and there are inconsistencies in several instances.

Sound effects are acceptable too, and the fact that the developer added phrases said by the real Trump is rather cool. However, some of them are low quality, so they don’t sound as sharp as they should.

What we like

  • Some funny moments
  • Many of Trump’s famous lines have been added
  • Combos work fine

Room for improvement

  • AppJolt’s frightening message
  • Performance issues and bugs can be found everywhere
  • Way too many ads

Conclusion

I understand that app development is hard. I also understand the need to monetize your efforts. However, this game could have been much better if more effort was put into it. In its current state, it’s difficult to recommend it, especially with its insane amount of bugs and performance issues, invasive ad networks being used, and poor fun factor. There are better fighting games in the Play Store. Sure, they won’t let you punch Donald Trump (which may sound appealing to some of you), but they offer a more refined, pleasant experience.

Download and install from the Google Play Store (if you dare).

Crossy Road gets updated; brings multiplayer into the mix

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I’m not a huge mobile gamer, but one of my favorites is Crossy Road. The tap-and-dash game just got a new update that brings a fun little feature: four-person local multiplayer.

The gameplay looks like pure chaos- which is great. The trailer shows off the ability to push people around, block their jumps and more. It all adds up to a ton of fun.

For now, the update brings LOCAL multiplayer, which means you have to be on the same WiFi network. We’d love to see support for an expanded multiplayer where you can play with friends from around the world, but we know that could present some challenges (lag!).

Background

Hipster Whale, the company behind Crossy Road has kept it simple with its games. It’s only released Crossy Road and Disney Crossy Road since its inception in 2014, but what they do, they do well. Crossy Road is a fun game that I’ve spent many hours playing during long car trips.

Crossy Road is free and does come with some in-app purchases. But, those in-app purchases aren’t pay-to-win. As you continue down your path in Crossy Road, you unlock different characters. The in-app purchases are just those other characters. No special abilities, no huge adds in the game, just some collectible characters.

Do you play Crossy Road? Will you try this out with your friends? Let us know down in the comments what you think about this update.

Play Store Link: Crossy Road

MiXplorer: Truly a “Mix Of (File) Explorers” (Review)

Why Download?
If you’re the type of person who likes to stay on the cutting edge of software then you’ll want to install this APK (MiXplorer). Not all apps are included in the Play Store, but that doesn’t mean that they are not worth a look.

What’s the Risk?
We’ll only share files or links to files that we feel can be trusted. While this isn’t on the Play Store, Apkmirror verifies apps and checks for security risks as well

As with any “new” (or at least new to me) app, the question is always “Can it overtake (insert name of the app that has been on every Android device at least once). In the case of file explorers, ES is probably the most widely encountered one in my days. However, I have always wanted to escape from being one of the (insert number of active users here) that ES has, leading me to scour apps on XDA. That’s when MiXplorer came up. Since I started using it close to the New Year, I’ve come to fall in love with it.

Impressions

User Interface: 4 out of 5
Screenshot_2016-04-13-21-39-56
MiXplorer is a beautiful, material-inspired with a hamburger menu and a single toolbar found at the bottom. All your parent folder locations are easily accessible through said hamburger menu and this makes it very easy to switch from viewing your system files to viewing those on your SD card. If that isn’t enough, you can pin these to the status bar. However, navigating the settings, namely the themes and add-ons, is a little confusing. To download a new theme, you have to navigate to settings->theme->customize (not add)->add->Web/new/clipboard. This makes theming a bit of a hassle, and not very “on-the-fly.” With add-ons, you can see the whole list; but to download, it takes you to Google Drive, from which you have to find first the add-on, then the correct APK for your architecture (MIPS, x86, arm, arm64).Screenshot_2016-04-13-21-40-10

Versatility: 5 out of 5Screenshot_2016-04-13-21-43-08
MiXplorer brings the same things you’ve come to expect from any file manager (root explorer, cloud manager, text editor). Additionally, it brings features such as an APK viewer and editor, and a download manager, along with various add-ons that provide additional functionality.

Installation:

To install, navigate over to its APKmirror page. Press the download icon. Before installing, go into settings, find security and make sure that ‘Unknown Sources’ is checked. Then click the download notification and install.

2016-04-13 21.59.21

Sony Xperia Z3 now has Android N Developer Preview support

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Good news! If you’re an owner of the Sony Xperia Z3 you can now try out the Android N Developer Preview.

There are 2 variants of Xperia Z3 that can be flashed with Android N Developer Preview, D6603 and D6653. Here’s how to get started:

  • Connect your compatible Z3 device to a computer with a USB cable.
  • Xperia Companion will open automatically
  • Make sure you have Xperia Companion version 1.1.24 or later. If not, download the latest version from here.
  • Hold down the ALT key on your computer and click on Software repair on the home screen, then follow the guide.
  • You’ll be asked to disconnect and turn off your device, then to reconnect whilst holding down the volume down key to start the software flashing.
  • You can return to factory settings at any time by connecting back to Xperia Companion and following the Software repair

xperia

What’s new in Android N Developer Preview?

Android N introduces several great new features for developers, with more to be added as Google continue to develop the Android N release.  Here are some highlights:

Multi-window – This new multitasking feature lets users view two apps or Activities at the same time, with the system resizing them as needed to fit the device or tablet screen. All apps targeting Android N are resizeable unless they opt-out, so make sure your layouts and resources are optimized.

Bundled notifications – You can use the Notification.Builder.setGroup() method to group your app’s notifications together for easier scanning.

Direct reply notifications – Use the RemoteInput notification API to enable users to respond quickly to notifications, without leaving the notification shade.

Efficiency – Adapt your apps to use Doze to save even more power in Android N. There are also new behaviors in Project Svelte, aiming to reduce the memory needs of Android.

Roundup: Speck’s case lineup for the Nexus 6P

Here at AndroidGuys, we love phone accessories. Cases are the most popular type of phone accessory, everyone seems to have one! Today we’re going to be taking a look at the product lineup from one of the biggest brands in the world, Speck! It’s been gracious enough to send over some of its Nexus 6P cases, so let’s get to it!

CandyShell Grip

The CandyShell Grip case from Speck is one of the most recognizable phone accessories out there. The raised ridges meet a hard, military grade case. The CandyShell Grip meets or exceeds military standard MIL-STD-810G drop tests to keep your phone safe from drops and falls.

I’m especially struck by the white case with black ridges. The contrast, especially on the black Nexus 6P just looks wonderful. The cutouts for the camera, fingerprint sensor, USB type-C port, headphone jack, and microphone are all nice and large to allow use of third party accessories. Nothing is worse than not being able to use your nice headphones because the case interferes.

Speck Nexus 6P White bottom back

While Speck does its best to make this a thin case, it does feel a bit bulky. Part of this is because of the ridges. The case itself isn’t very thick, but the ridges add just enough to make a big phone feel even bigger. This isn’t a huge case like an Otterbox or something, but it definitely doesn’t feel thin. The Nexus 6P is already a big phone so it’s very noticeable when you add bulk to it.

Speck Nexus 6P black right back

But, the ridges aren’t all bad. Boy, do they add grip! The Nexus 6P has never been easier to hold as when I have it in the CandyShell grip case. And, if I do drop it, the extra bumpers on the corners of the case help keep my Nexus 6P from absorbing the impact.

The buttons are an area where the CandyShell Grip case shines. The buttons are big and extend long enough to find easily, while providing good travel. They don’t feel mushy as case’s buttons tend to do. I wouldn’t mind if there was some way to differentiate between the volume and power buttons since they’re on the same side, but that’s my only complaint.

Conclusion

Speck is one of the biggest names in case, and its legacy remains safe in the CandyShell Grip line. These beautiful cases do feel a bit thick, but the advantages outnumber the small disadvantages. I love how secure my the phone feels in my hand with the added grip, and I have no doubt that the raised lip over the front will help out in case of falls.

If you’re interested in picking up any of Speck’s cases, you can check them out at Amazon, Best Buy, and Speck’s website

Carnage TV is a zombie survival game worth picking up (review)

Do me a favor: go to Google Play, and search ‘zombie’. My goodness…you will quickly be facing over 100 games & apps that use zombies as their main theme, obstacle, and/or villains. Wading through these looking for a quality title to play on your Android can be quite a challenge. Chances are you’ve played the big titles out there, and you’d like to find another good challenge to give a go.
Screenshot_2016-04-17-22-22-20Well, I happen to have one for you. It’s Carnage TV, from Brutal Studios, and I can highly recommend this game for you. It’s based on Smash TV, and 1990’s arcade game with a very similar story line and gameplay.

After downloading the free game from the Google Play store, you dive right in with a setup screen. The game takes place in the future. This part may seem a bit familiar: severe overpopulation has caused the government to impart martial law on all; now an evil group has created a grisly game show that puts normal folks up against waves and waves of engineered ‘creatures’. After a quick tutorial you are thrown into your own episode of the ghoulish spectacle.

Controls, Story Line, and Gameplay

Screenshot_2016-04-17-22-29-11My favorite part of this game is the control system, as you play from looking above. You use a left on-screen joystick to move your character around the screen; you use a right on-screen joystick to fire your weapon in the direction that you choose. These controls are actually very fluid and smooth; my main replay interest was to confirm these intial controls were not just an anomaly…but I can assure you there are that good (even on my aging Galaxy S5).

The gameplay works like so: you are locked in a room, and waves of zombie-like creatures advance on you from enter-only gates.  Your job is to move-and-shoot, avoiding contact with the hordes. Killing certain enemies awards you with various items, including money (for between-room upgrades) and supporting weapons such as grenades and called-in air strikes. These supporting weapons were appreciated as they area powerful and you can drag-and-drop them on screen as you wish to do the most damage.

Screenshot_2016-04-17-22-27-48Once you’ve wiped out all enemies on the screen, one to four doors open in the room for you to choose to exit. As mentioned earlier, between rooms you can go to the ‘shop’ screen to use your found money to upgrade your weaponry and such. There are even some ‘bonus rooms’ that are filled with bonus items, and you are given a very limited time to simply run around and grab as much booty as possible before the remaining items disappear.

Sound & Graphics

OK but slightly disappointing.  The music and voice-overs are well done but repetitive. Graphics are pretty detailed, but this means that on my phone everything is very very small.  I found myself having to take a break due to my squinting.  On a tablet this game will be much easier to digest.

Screenshot_2016-04-17-22-29-15Overall

Again, I do recommend this game. Based on the control system alone I find myself wanting to push this game onto friends and family (the ones that partake in zombie games, anyway).

Google Keep gets updated with Pushbullet-like features

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Google is all about the updates today. Following on the heels of Inbox by Gmail and Google Camera, today Google Keep has gotten a few changes as well.

First, there’s a handy new Chrome Extension that you can use to send the web page you’re viewing straight to Google Keep. Just click the extension or highlight some text or an image and right-click to save it in Keep to create a new note.

ChromeExtension

The same is true for browsing on Android. Use the “Share Via” option in any app or browser to save something to Google Keep, all without opening the app. As well as some minor UI changes, you can also organize notes with a #hashtag.