Smartphone photography has come a long way, to a degree that you’ll soon be more inclined to leave your DSLR at home in favor of your high-end phone. The latest Lightroom update proves exactly this point.
Today Adobe announced that from now on Android (and iOS as well) users will be able to shoot RAW HDR photos from the convenience of their phones. The software will automatically scan the subject in order to determine the ideal exposure range before taking 3 photos. Lightroom will then proceed to merge, align, tone map, build and deliver the final DNG file.
Adobe says that the new HDR mode for mobile devices enables a dynamic range that was previously only possible on DSLR and mirrorless cameras. Basically Adobe is one step closer to turning your smartphone into a DSLR.
The advantages of shooting RAW imagery include having more color information available and more flexibility to play with exposure and white balance. As for HDR mode – it is useful in scenarios such as bright sunsets, dark interior shots or sunny outdoorsy shots though a window.
On top of the HDR RAW feature, Android users will also be able to use the linear and radial selection tools, which were so far available for iOS users.
Sadly, not everyone will be able to use this feature – as you will need a high-end smartphone like the Samsung Galaxy S7, Galaxy S7 edge or Google Pixel/Pixel XL. However, Adobe is committed to bringing the new feature to more devices in the near future.
The new updates bumps Lightroom for Android to version 2.3. Users can download the app for free, but some features like syncing across multiple devices are only available for Creative Clouds subscribers.
From the outside, Hero Legends looks like another overhyped mobile game from Japan. Giant monsters, weird Anime style characters, and lots and lots of explosions and magic. It also gives an appearance of trying to be the best of many different styles of games. I’m usually the first to say that less is more but when a game can incorporate all parts to work together, I’d say you have a pretty solid game on your hands. Fortunately, that’s exactly what Hero Legends delivers.
Developer: Fire-Point Interactive Inc.
Price: Free (In-app Purchases)
Download: Google Play
Because of all of the moving parts of this game, I’m not going to break it down like one of my usual reviews. I’ll break it down more chronologically based on gameplay and touch on all the parts of it as I go. At the end, I’ll summarize the usual categories
And we’re off!
Starting the game up, we are presented with a brief backstory of what is happening in the kingdom, and we are taught what our role is as a hero; we are here to lead our troops into battle and protect the kingdom! You are given a hero character, all of which are incredibly unique. To start off I was given an Ice Princess with rabbit ears. Bunny Elsa (as I chose to call her) was accompanied by 4 other soldiers, archers, and mages, and proceeds to wreck an opposing team in battle. Battles are pretty straightforward. All characters attack and move on their own, but you are in charge of your hero’s abilities. These abilities range from direct attacks, area-of-effect spells, damage boosts, regen abilities. Each hero only has 3 abilities, so it’s important to think about what your team may need as you get further on in the game. Early on, however, your team will be devastating, and the tutorials will set you up to success as you go deeper. Battles move fluidly, are beautifully animated, and are colorful and exciting to watch.
Battlefield domination.
Back home on your island in the sky
After your unprecedented first victory, you are brought to the first screen of your island town. This screen initially doesn’t have much unlocked, but it does have your current objectives and is where you access further missions and battles from. Completing more missions gives you rewards and levels up your team ranking. After a few more missions are complete, you are then brought to the let side of your island by swiping. This brings you to a lovely little town setting with barracks, a library, a church, a tavern, and several other buildings. You are taught how to recruit more heroes, but also how to recruit more soldier. You see every time a soldier takes a hit, you loose troops of that type. Run out of all your troops, and that type of soldier is no longer selectable. For example, let’s say I had 500 Knight troops. Those 500 troops are basically my Knight’s health. After each battle it’s important to go into the barracks and train more troops because depending the type of recruit, it will take a decent amount of time to finish the training, and since you can only initially train 3 troop types at a time, your queue will fill up fast if you aren’t doing it regularly.
There’s a LOT to do on your island.
The other buildings allow you to raise the stats and abilities of your troops. The library, for example, contains upgrades for all mage-type characters, including spell strength, duration of spells, the amount of healing done, and armor strength. It’s important to keep all your troops upgraded as much as possible first and foremost for combat purposes, but also because different upgrades for troops are required before you can upgrade buildings to upgrade troops even further. There are dozens of troops for each type, some who physically attack, others who are ranged fighters, so team composition is very diverse and can be mixed up for every situation.
Finally, the last section of your island is your farmland and lumber mill. You have resources that need to be harvested every once in a while. You have a gold mine for easy money, a farm that produces food, and a mill that gives you wood. Food is used when recruiting troops, so you will need a lot of it constantly. Wood is used in building upgrades, so again you’ll need a lot because you’ll be constantly upgrading. Money is used for everything, so just like in real life, you’re going to want to keep saving it up. This isn’t as in-depth as a regular farming simulator or island making game, but it is integral to the gameplay, so you’ll want to make sure you are keeping an eye on it, harvesting when you can, and making upgrades so that you can keep your production ahead of your need for supplies.
Everything can be upgraded, which gives your access to more upgrades, so that you can upgrade your upgrades.
The world just keeps expanding
After learning your way around the other parts of the world, you are brought back to the first screen where everything starts unlocking. You will have Colosseum battles where you can attack other people’s teams, the Trial Altar where you can compete in very difficult event-like battles for unique treasures, the Observatory to unlock special hero attributes, and the Adventurer’s Guild that allows you to compete against other people for exclusive items. These rare items are used for special building upgrades at higher levels or allow you to boost different areas of your heroes’ stats.
You can also travel to the world map and see islands that are around you to expand your kingdom. After the capture of the initial set of islands and upon reaching a certain level, you will then be opened up to the world with other players competing for ownership over islands and their resources, so it’s important to capture land quick so it’s under your protection.
To the victor go the spoils. Also, the game named me Angel.PITTS… so that’s a thing.
The total package?
As I said from the get go, there’s a lot in this game. You have your strategy of team building for each situation, a town upgrade system, fields and woods to harvest, special boss fights, territories to take over, and some PVP fights. It’s a lot for all one game, but Hero Legends manages to put it all in there and provide quality to each of these areas. Farming and harvesting isn’t as fleshed out as an actual farming simulator, and the town upgrades aren’t as complex as Sim City, but being able to upgrade a Church to boost my holy warriors is a lot more fun than scrolling through a menu and clicking a button. It causes you to feel more invested in what’s happening because it’s not just a menu that you’re scrolling through. It’s your town on your island in your kingdom. It’s not the first game to present a system like this, but it does it well and makes it fun.
Looking forward, there has been talk in the app that there are event’s planned, but at the time of this writing, there isn’t a current event happening. Eventually, there will be events that allow for the earning of unique troops, rare items, and rare heroes. It’s cool to see that content like this is planned, and with enough popularity, I could see this becoming an app that gets continued support for a long time.
The only area where this game falls a little short for me is in its translation. Every once in a while there will be text, especially on the victory screen, that still is in Japanese. It’s only ever a character name so it’s hardly crucial, but it’s still there. There are also parts of the occasional dialog that pops up that has a few grammatical errors, probably from the translation. These are just minor details and I never had a hard time figuring out what it meant to say, but it’s still there nonetheless.
Conclusion
Hero Legends does a lot of things, but it does them all right. It incorporates ideas from several different styles of games, ties them all together to make sense (recruiting soldiers requires that you feed them, so go harvest some food!) and doesn’t try to overcomplicate any one part of it. There’s a huge cast of characters to obtain and use, each with their own attributes. It’s a great looking game with lots to do, events promised, and multiplayer components. Some might be turned off by its anime style artwork, but if that doesn’t bother you, you have a real gem of a game.
(At the time of this posting, this game is in Open Beta for at least three more weeks. The first update patch is set to go live this today, March 6th. Things may change between this posting and when you choose to play.)
Qualcomm announced the Snapdragon 835 back in November and back then we were told to expect the first devices with the new top-tier SoC to hit the market sometime in the first half of 2017.
However recent reports recently revealed that yields of 10nm chips are lower than expected and this might cause smartphone manufacturers to delay their flagship products to late in the second quarter, perhaps even later.
Still we expect a few smartphones bundling the Snapdragon 835 will be making an appearance on the market quite soon. Below you’ll find the phones that are expected (so far) to take advantage of the new high-end chipset. And as the Snapdragon 835 becomes more widely available further along in 2017, the ranks of premium smartphones bundling the platform will surely increase.
Samsung Galaxy S8
Status: Soon to be announced
Since the 10nm FinFet chipset is made by Samsung, the Korean tech giant has made sure to reserve a sufficient supply for its Galaxy S8 beast. The phone maker is expected to pull the wraps off the Galaxy S8 on March 29. The phone should then become available for pre-order on April 10, with in-store availability being scheduled for the mid-to-late April. So as soon as next month, we might be able to see the Snapdragon 835 in action in the wild. Fingers crossed!
Sony Xperia XZ Premium
Status: Announced
Sony announced the powerful Xperia XZ Premium at MWC 2017, so the Japanese company gets credit for announcing a Snapdragon 835-powered phone before Samsung had a chance to. The phone also packs a 4K display and 4GB of RAM onboard. Sony says it will release the device in Spring 2017, so we have until May to see that happen. So the Galaxy S8 might make it to retail before the Xperia XZ Premium after all.
ZTE Gigabit Phone
Status: Announced
Another phone with Snapdragon 835 that was announced at MWC 2017 is the ZTE Gigabit Phone – the first capable of achieving downloads speeds of up to 1Gbps. Surely this model won’t be available for purchase for quite some time, but we thought we’d mention the device anyway. The Chinese device maker calls it “a forward-looking 5super Generation smartphone” to hint the Gigabit Phone is paving the way to the 5G era.
Xiaomi Mi6
Status: soon to be announced
Xiaomi is expected to launch its new flagship, the Mi6 reportedly on April 16. The phone should become available with a 5.2-inch LCD display with 2.5D glass and a ceramic variant. It will be offered either with 4GB of RAM and 32GB of internal storage or 6GB of RAM and 128GB of internals storage. We don’t know when exactly Xiaomi will start shipping the phone to buyers, but we can hope it will be in users’ hands by the end of April.
OnePlus 5
Status: Rumored
The first rumors about the OnePlus 5 have started making rounds a few months ago and we expect the phone to come boasting a Snapdragon 835 as well. Given that the OnePlus 3 was launched in June 2016, we can speculate the OnePlus 5 will make it out this summer. However, it remains if enough Snapdragon 835 yields will be available during the period. If supplies remain scarce, OnePlus will probably have to wait or go for an older processor (like LG which launched the LG G6 with the Snapdragon 821 onboard).
HTC 11
Status: Confirmed
HTC launched the HTC U Ultra flagship before the end of 2016. And like the LG G6, the HTC U Ultra takes advantage of the Snapdragon 821 under the hood. But a HTC official confirmed that when the Snapdragon 835 is going to become widely available the company will surely be among the first Android OEMs to offer such a product.
He was probably referring to the HTC 11 which according to the rumor mill will come boasting 8GB of RAM/256GB of native storage and a 5.5-inch display with QHD resolution. If word on the street is correct, HTC and Verizon have already started testing a Snapdragon 835-powered phone, so we might see it make an appearance sometimes in Q3?
ZTE Hawkeye
Status: Confirmed (almost)
ZTE’s Hawkeye experiment proved to be a no-go when the community realized the company is planning to offer the phone with middle-range specs including a FHD display and Snapdragon 625 onboard.
Now ZTE has acknowledged its failure to communicate effectively with the community and has pledged to making things up. To this end, the company is willing to bring a Snapdragon 835 onboard its eye-tracking, self-adhesive smartphone. However, we don’t have a 100% confirmation this will indeed be the case, but if ZTE wants to salvage the product it will probably have to bring Qualcomm’s latest and greatest into the equation
Motorola Moto Z / Moto X (2017)
Status: Rumored
A few months ago an unidentified Moto smartphone with Snapdragon 835 onboard was spotted in Geekbench. We don’t know if it’s a new Moto Z or the purported Moto X (2017) which leaked in images a while ago, but by the looks of it we’re going to see a Snapdragon 835-powered smartphone in 2017 – hopefully sooner rather than later. The current Moto Z launched in September 2016, so it might take a while before this phone will made an appearance on the market.
Nokia P(1)
Status: Rumored
At CES 2017, a purported Nokia high-end prototype running the Snapdragon 835 showed up. So back then we hypothesized the premium phone will make an appearance at MWC 2017. But that didn’t happen. So a Nokia flagship with Snapdragon 835 might be only a dream at this point.
From giving reviews about a product or service to commenting about political beliefs, blogging is a profound part of the Internet. It has become so integrated in society that many large corporations produce a blog to engage consumers and fans.
Regardless of why people start a blog, there is always one absolute truth behind it: to attract an audience.
However, attracting visitors is only part of the process. Site owners also need to know how to keep them engaged and coming back for more. Below are some of the most important sections of the blog when it comes to connecting with the audience.
Navigation Menu
A lot of beginner developers don’t put a lot of consideration in the navigation menu when they start a blog. This area of the site plays a big role in functionality as well as appearance.
Adding too much to the navigation bar can be overwhelming to visitors. This is especially true if the menu is too large in mobile devices. Not only is responsive design important for this navigation, but keeping it simple can be of great benefit to users. This is why many experts believe in only providing links that are absolutely necessary in this section. On the other hand, adding too little can also take away from user experience. Simply having nothing more than a link to the homepage doesn’t give people anything to explore. How will they find important content if it’s not readily available?
Correct Use of the Footer
Traditionally, the footer is reserved for some of the more important aspects of the website. Things like the terms of use, privacy notices and other legal info is often displayed on the bottom of the site. However, sometimes developers will try to cram more into this space than is necessary.
A footer should include things like social links, support information, tools users might need or other vital information about the blog that doesn’t necessarily belong in the navigation menu. Also keep in mind that many mobile users may not even see the very bottom of a blog post. If something is that important, placing it near the top may be more productive.
Categories in the Sidebar
Listing categories in the sidebar is an excellent method to show visitors what kind of content is available. Unfortunately, some bloggers have an exceptionally long list of categories because of the amount of content covered in the website. This can all be condensed by using sub-categories.
Because the sidebar is often moved to below the post on mobile devices, bloggers need to understand that a long list of categories may be unattractive or annoying to those on smartphones or tablets. Keeping the content as succinct as possible is greatly beneficial for everyone regardless what devices they use.
One of the most important parts to building proper categories is making sure the content fits. A blog post needs to relate to the category in order for it to make sense. It’s all about delivering a logical flow that doesn’t confuse the reader.
Proper Imagery
Image use on a blog is a very important aspect to consider. Not only does it play a part in the speed of a website, but too much can be distracting to actual text. Of course, this also depends on the type of blog that is being developed in the first place. One that centers around photography would want additional images.
Here are a few considerations when choosing graphics and imagery:
Upload the exact size of the image needed.
Use some kind of lazy loading to improve site performance.
Refrain from pulling images from a third-party website as it will cause the blog to be slower.
Because not all mobile devices are using the same download speeds, keeping images to a minimum makes the site faster. The last thing a blogger wants is someone on a smartphone to spend a long time downloading and rendering the homepage.
Social Elements
Social media plays a prominent role in society. Thanks to sites like Facebook and Google+ giving separate pages for branding, site owners don’t have to use personal accounts to promote the blog. Using these elements is a great marketing platform while keeping the experience professional.
Adding the social element to the blog also encourages interaction. The more people feel engaged with a site or brand, the more likely they will become fans and followers.
A few methods to include a social section are:
Adding social share buttons to posts.
Adding post feeds to the sidebar.
Promoting new posts to social media when they are published.
Valuable Resources
Sharing valuable resources with visitors helps boost popularity as well as reputation. These can be tools that are used on the blog itself or links to other sites visitors may find valuable.
For example, a blog about writing may add a link to the free publishing site Wattpad.com as a resource for authors to try. However, bloggers may want to refrain from adding competing sites to the list. If a visitor feels the information on the other blog is more valuable, he or she may not come back.
Call to Action
Calls to action essentially inspire visitors to act. Whether it’s to buy something or to leave a comment, this text is an important part for any blog post. In fact, it’s often a part of creating everything from ads to videos.
Studies show that a call to action increases the chances that a visitor will follow the instruction. For instance, asking to follow the blog on Facebook results in more people doing just that. This is especially true if the Facebook follow link is easily accessible. A call to action shouldn’t sound like the blogger is begging for attention. Rather, it should be introduced as a more casual interaction. For instance, one could put a question at the end of the blog with a suggestion to leave a comment as the answer. This gets people talking and creating a kind of bond with the blogger.
In conclusion…
There are several elements that need to be in place to start a blog with the intention of being popular. Anyone can simply throw some content into systems like WordPress and call it a website. However, a successful site will be designed to give the user a unique and pleasurable experience. After all, it’s the experience factor that will play a role in whether the person will return in the future or not.
Bored of talking selfies by pointing the phone at yourself? Want to try something more dramatic that is bound to get a reaction out of people? Then we have just the thing for you.
Introducing the SELFLY Cover Case – a phone case compatible with all phones feature 4-inch to 6-inch displays including the Google Pixel, Galaxy S7, Galaxy S7 edge or Nexus 6.
What would a phone case have to do with taking selfies you might ask? Well the cover case doesn’t just protect your smartphone from accidental drops. It also doubles as a flying selfie taking drone.
Yeah, you heard that right. All users have to do is snap the SELFLY off their phone, throw it up in the air and let it perform its magic tricks. Once up in the air, the SELFLY will hover up in the air and await commands send via the companion app.
Take your selfie game to another level by snapping self-portraits from the air. With the SELFLY users can see the view from the camera on their phone’s screen, so they can frame it perfectly. The creators of the SELFLY Cover Case promise “very stable autonomous flight” so images you snap should be blur-free.
Two control modes are available. Fly By Stick allow you to fly the little drone by means of virtual controls stick on your phone screen or by tilting the phone in order to use the accelerometer to guide it. With Fly By Picture, users can manipulate the picture on-screen and the drone movies itself accordingly.
The SELFLY can record HD video and is stored as raw data. The case looks a bit bulky in the presentation images, as it adds an extra 9mm to the back of your smartphone.
The project is currently up on Kickstarter, so if you like the idea go ahead and make a pledge. For $99 you will be receiving a SELFLY Camera Kit (one SELFLY camera + one phone case). The estimated delivery date is set for June 2017.
The Google Pixel is a great phone, but what if you could have a super secure Pixel? Now you can. The creators of CopperheadOS are now selling Pixel phones with this alternative version of Android onboard.
For those of you who aren’t familiar with CopperheadOS – this is a security-hardened Android alternative which promises protection from zero-day exploits, enhanced browser security, improved sandboxing and isolation of apps and services and more.
While you users could download a CopperheadOS ROM and install it on select Nexus phones, the team behind the initiative also started offering the Nexus 5X and Nexus 6P with the OS pre-installed. These phones aren’t available anymore since Google stopped making them.
But now you can buy instead a Google Pixel with CopperheadOS right out of the box. However, you need to be prepared to spend big.
CopperheadOS running on a Nexus 6P
The CopperheadOS Pixel with a 5-inch display and 32GB of internal storage is available for $1,049 a pop. If you want the 128GB model you’ll need to throw in an extra $100.
It’s important to note that CopperheadOS disables the standard Google services, which means you won’t be able to get access to things like the Google Play Store. However it’s possible to sideload apps or install open source software via the F-Droid app store.
The Google Pixel XL is not yet available, but the team behind CopperheadOS are planning to start offering it soon. Although it will cost even more.
Google currently sells the 5-inch 32GB Pixel for $649, so as you can see the difference in pricing is quite consistent.
For this extra amount of cash, customers will be receiving a Pixel phone that’s secure and also protects users’ privacy. Would you be willing to spend $1,000+ for a Pixel?
Amazon’s Echo connected speaker proved to be surprisingly popular with consumers across the globe. To such an extent that Echo alternatives soon started popping up, the Google Home being among the most notable.
While companies like Samsung are only now entertaining the idea of a connected speaker complete with a virtual assistant, Amazon is apparently already planning new Alexa-powered devices which probably means we’re going to see a next-gen Echo speaker arrive soon enough.
According to a report coming out of Re/Code, Amazon is planning to launch new Alexa-powered devices this year. Sources claim that the new products will allow uses to place calls via voice commands. Furthermore, people will also be able to talk to others at the other end of a second Alexa-enable device through a feature that will act as an intercom system.
The report doesn’t spell out Amazon is planning a second Echo device, but chances are we’ll see a new product from this family grace the market in the upcoming months since the Echo and Echo Dot have proved to be very well received by the public.
It’s not the first time we’ve heard that Amazon might be working towards adding phone functionality to its virtual assistant-enabled products. Not so long ago, a report from the Wall Street Journal claimed that both Amazon and Google were looking to implement this feature into their next-gen products.
Amazon declined to comment, so for the time being take this info with a grain of salt.
Sometimes you just need an escape. A trip away to somewhere far from where you are, even if just for a few minutes. Tiny Rails offers just that, with quick bursts of gameplay in a relaxing and charming atmosphere. I was genuinely surprised at how much content was packed in this game, but just because there’s a lot of content doesn’t mean a game is going to be good. Is it worth your time to take a ride on Tiny Rails? Let’s take a look.
You start the game off with an old train, and as you progress through you’ll discover new train cars and upgrades to improve your train and bring in income. At its core, this game is primarily about making deliveries or cargo and people. When you pull into a station, you will have the option to make purchases from the market if there’s anything available. As you browse the map you’ll see what items are needed at which stations, and making deliveries earns you some big bucks. Passengers are a little easier, as you drop people off and collect people at almost every station you come to. The downside to this is that putting in almost no effort means very low profits but for passive income, passengers can’t be beat.
There’s always this guy… He may have a different name in every game, but you know who he is.
The game also ties in a story about an evil corporation trying to take over the rails and your rag-tag band of train pioneers pulling together to create the best rail line ever. It does have a lot of cheezy dialogue and goofball characters, but each one helps you accomplish something, for example doubling profits or by keeping the tracks clear of debris. You have to use the premium currency of diamonds to activate these skills, but diamonds are surprising easy to come by through easy to reach achievements and watching videos. I’ve found myself with well over 400 diamonds, and with each skill only costing 5 diamonds for 24 hours of use, I’ll be set for a long time, not to mention I’m collecting more constantly.
Outside of setting up your train and planning your routes, there isn’t much else to do while your train is traveling. It can easily take 2-3 hours for your train to travel from station to station, but it will keep traveling while the app is closed, so you can take a few minutes to set things up, let it go, and come back later, so it’s a great game for playing on the go if you’ve only got a few minutes at a time to play.
Controls
Most of the game is navigating through menus to select what to buy, how to arrange your train, or selecting train helpers. Everything is responsive and works well. My only gripe, which has occurred many times for me, is that when you are placing new train cars you have to push a little “+” between the cars, and I usually end up hitting a car instead, selecting it and not placing the one I wanted. It’s a very minor complaint, but it comes up frequently.
Options for days
Graphics & Sound
The graphics are charmingly retro and pixelated but still high quality. Characters look highly detailed and the scenery is incredible, changing depending on what time of area you are in. I’ve seen forests, cities, country fields. There is a strong attention to detail. There is even a day and night cycle when your train will turn on lights and cabin cars will be lit up. All of this adds up to a beautiful game.
The music is peaceful and inviting, reminding me of Animal Crossing for those of you who are familiar with the Nintendo series. There train whistles and the sound of wheels racing down the tracks which continue to add to the charm of the game. The music tracks can get a little repetitive, but as a game that’s really only played for 5 minutes or so at a time, it’s nice, light, and relaxing for those short little breaks.
Longevity
There is a lot to do in this game. I’m only at the end of chapter 2, and there are at least 5 more chapters ahead of me. With each chapter consisting of multiple stops across an entire country, and unlocking of European countries after that, this game will take you a considerable amount of time to see and do everything. However, the pacing of the game is just right so that you do not feel that you will never complete an assignment or that it will take you far too long to do any one mission. Everything is paced out with short, destination based missions in between longer missions so that you are constantly working towards a goal, but you also have complete freedom to send your train anywhere you want anytime you want.
Your trains keep going even while you’re away
Conclusion
Tiny Rails is a lot of fun with a load of content. There are constant missions to accomplish and as much or as little commitment from the player as desired. There are only about 5-10 minutes of gameplay at any one time, but it’s great if you only have a few minutes between classes or checking in when on a break from work. Add some pixel graphics and relaxing music and all together it’s a great package. This is one to pick up if you love games but don’t have the time to commit to serious gaming.
Nokia just re-launched the Nokia 3310 dumb phone in era when most people are interested in smartphones. Nokia is betting on costumers’ nostalgia for the original 17-year old phone , but the company is not the only offering a feature phone nowadays.
Most of us would consider buying a feature phone just to half a fall back device for when your smartphone’s battery runs out. Now Hong Kong-based company Zuri hopes to attract users with a special kind of dumb phone – one that could can help solve the problem the eternally running out of battery smartphone. The device is called Zuri Power BankU28 and as the name suggests, also doubles down as a powerbank.
It’s an interesting idea, but will it be enough to attract customers? If you’re planning a long hike into the wilderness it wouldn’t hurt to have with you a smartphone and an emergency phone/power bank. On the other hand, using the Zuri U28 isn’t that straightforward. You’ll need cable and a dongle. So is it worth it?
Maybe. The phone comes with 32GB of RAM, a back camera and a hefty 4,000 mAh battery. It can be used as a torch or a radio. It also offers dual SIM functionality and a browser. The Zuri PowerBank U28 can play audio and video and takes advantage of a colorful display.
Pricing isn’t yet available, but it should cost more than $50 (the Nokia 3310 should retail for this price).
At MWC 2017, LG launched its next-gen LG G6 flagship during a special press event. But while the Korean tech giant detailed most of the features, we were left in the dark concerning the price in Europe and US.
Now our friends at Mobile Fun have sent us information related to the LG G6’s pricing in the UK. The LG G6 is currently available for pre-order with the online retailer for $855 (£699). The retailer also offers a wide range of compatible cases, to help safe guard your flagship.
The LG G6 also showed up with Romanian retailer Quick Mobile which lists the device with a price tag of approximately $750. The model available for pre-order features 4GB of RAM and 32GB of internal storage. So it seems that the LG G6 will be a bit more affordable in Europe.
The phone will arrive with a 5.7-inch with a 79% screen-to-body ratio and an 18:9 Full Vision display with extremely sleek bezels.
The device takes advantage of a Snapdragon 821 and can be had with variants – 4GB of RAM plus 32GB or 64GB of internal storage. The LG G6 also has a dual camera setup (made of 13MP sensors) and a selfie snapper of the 5MP variety. In the US, the LG G6 will come boasting a 32-bit Hi-Fi Quad DAC feature in order to cater to audiophiles. We’re still waiting on official pricing info.