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Grace Digital announces the Mondo+ radio with built-in Chromecast

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Grace Digital – a leading manufacturer of audio equipment that create a bridge between internet radios and home stereo systems – has just launched a new product called the Mondo+.

The Mondo+ is a new radio which has Chromecast functionality built-in. The device is quite similar to the original Mondo radio, only that it adds a Chromecast option to it all.

The Mondo+ embeds MaxxAudio technology licensed by top audio guru Waves Inc. which is paired with a class D amplifier in order to deliver “room-filling sound”.

Grace Digital’s new device is more than a clock/radio. It takes advantage of 3.5-inch color display capable of showcasing playlists, stations and album art.

With Chromecast onboard, it means you’ll merely have to open your favorite music app and use the cast button to start streaming your favorite playlist to your Mondo+ radio. Grace Digital has announced support for more 100 apps in total including Spotify, Google Play Music, Pandora and NPR.

With Chromecast onboard, you will be able to control musical playback on your Mondo+ using voice commands provided you also have a Google Home speaker.

Users will be able to stream content via Bluetooth as well as using the USB port that allows you to connect your phone or your MP3 Player. An AUX jack is also available.

Grace Digital is currently crowdfunding the Mondo+ radio on Kickstarter. Early Bird packages are still available for $150. For this sum of money, you’ll get a Mondo+ in Matte White, Matte Gray or Matte Black. Shipping is free to the US. The estimated delivery date is set for April 2017.

Cash me outside (review)

How “bow” a game based on a ridiculous and somewhat annoying meme? If you’re not sold on the idea, I don’t blame you. Gold Coast Apps has decided to “cash” in on the popularity of the popular “Cash me outside” quote from the girl that built her appearance on Dr. Phil into a mini-empire. Gold Coast is not afraid to quickly hop on other popular memes and pop culture references and build them into basic games. Previous entries also include ‘Damn Daniel’ and ‘Trump on the Run’.

Cashing in on simple gameplay

So how does Cash me outside play? Simple and straight forward–then paired with ridiculous sound effects from the overplayed meme. The premise is so basic it immediately brings feelings of Flappy Bird paired with Temple Run. You play as the unruly ‘Cash me outside’ girl, or some semblance of, within an ever-evolving quasi 2D/3D, blocky world.

cash me outside
Cash me outside is extremely simple in design and provides minutes of entertainment

Upon starting the game you’ll have instant access to the first level. The blocks appear in front of your character as she continually moves forward. Simply press the screen anywhere to cause her to jump between the gaps and land safely on the next floating platform. Miss a platform and poor little Danielle will fall to her unfortunate death. The game’s difficulty is high, and will cause most players to restart from the beginning over and over, in similar fashion to the infamous Flappy Bird.

As you move along in the game, Danielle will collect the cash that’s littered about the platforms. Collect enough cash, and you’ll be able to unlock new and uninspiring levels. The main, interesting point to the entire ‘Cash me outside’ game is that the levels occasionally and dynamically shift before you eyes, which is intriguing to watch, but also adds to the difficulty of the game.

Looks and sounds can be deceiving, but not here

Graphically, Cash me outside leaves a lot to be desired. We all know that great graphics don’t necessarily equate to a great game, but in this instance poor graphics are paired quite nicely with poor gameplay. Danielle herself is cartoony and looks as if she was drawn by a fifth-grader, and although the levels shift from time to time, the actual platforms are basic and blocky. It’s safe to assume this game is not licensed and I imagine that a license wouldn’t help in this instance.

Each time your character falls, you’ll hear the perfectly recreated “cash me outside” phrase from the Dr. Phil show that so many of us now know. Also after each failure, you will have about a 25% chance of being presented with a full-screen ad that will need to be dismissed in order to continue gameplay. Not surprisingly the entire experience feels like a quick cash-grab and will most likely be dismissed and forgotten by most players.

Cash-wrap

Cash me outside is ridiculous on so many levels. Is it funny and entertaining? Well maybe for some, but probably not for long for most players. I laughed the first time I tried the game, then quickly became annoyed by the repeating sound effects and repeating advertisements. This game, as it may be referred, is really what’s wrong with mobile entertainment in a multitude of ways.

danielle bregoli
13 year old Danielle in all her “cash me outside” glory is being fully exploited here

Simple, repetitive gameplay. Generic sound effects coupled with basic graphics would be given a pass if there was a little more to the game, but here they complement the poor gameplay perfectly–but not positively. It’s hard to recommend this game to anyone that doesn’t want just a quick laugh before this meme is all but forgotten within the upcoming weeks.

cash me outside app

Chevrolet now offers unlimited LTE access for $20 per month

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Having access to LTE in your car or truck is nothing new, but previously you would have to deal with data limits. Now, Chevrolet is doing something that hasn’t been done by anyone else, as it is now offering unlimited LTE data for just $20 per month.

According to the car manufacturer, over 4 million GB of data was used over the course of 2016. This is a huge amount of data, but nowhere near as large as the amount of data provided by each carrier in the US. In fact, Chevy is reporting a 200% increase on LTE data usage in their vehicles when compared to 2015.

Through OnStar and AT&T, Chevrolet was able to pull off this feat, however there’s a bit of a question looming. Is this true unlimited data, or is this “unlimited data”?

We’ve seen Verizon and AT&T reintroduce unlimited LTE plans, however those plans are capped at 22GB. Once that threshold is met, your speeds are slowed to 3G, making it next to impossible to really use your smartphone.

This new plan from Chevrolet, OnStar, and AT&T is set to kick off starting tomorrow, March 3rd. So let us know if you’ll be taking advantage of this, or if this will play a role in your decision-making for your next car.

You can now join the beta for 2 of Google’s applications, including Gboard

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If you’re like us, you like to tinker with your smartphone. Joining betas for everything from games, to icon packs, and keyboards is part of the fun, and something that gets you excited. If you’re lucky, you’re able to join Google’s beta applications every once in awhile.

Well, starting today there are TWO applications from Google you can join the beta for. The first is a rather important one, as its Google Play Services. This is important due to the fact that Assistant is on its way to compatible devices and will come to your smartphone after an update to Play Services. The second app is the popular Gboard keyboard replacement application.

In order to join the beta, you can hit the links below and click the “Become A Tester” button. Once completed, you will receive an update to both applications via the Play Store on your device. After updated, Google Play Services will be updated from v10.2 to v10.5. Gboard will be updated from version 6.0 to version 6.1.

It doesn’t seem as though there are any major changes in this update, but you never know what will happen in the future. We’ll have to keep an eye on this, but if you want to enter the beta program, hit the following links.

Google Play Services Beta

Gboard – the Google Keyboard Beta

Lenovo backtracks and will try to turn Motorola into a household name again

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Over the last 10-15 years, Motorola has been a household name, but the company has gone through a bit of turmoil over the last few. First, it was purchased by Google, only to have its patents taken and then sold off to Lenovo.

Then we heard rumors of Lenovo considering to “axe” the Motorola branding, in favor of its own branding. That’s where the whole “Moto by Lenovo” was born, which was terrible. However, there may be some changes on the horizon if a recent report from CNET is to be believed.

In an interview with Motorola President, Aymar de Lencquesaing, he stated that the company now has “clarity on how we present ourselves”. This likely means that we’re going to see more of a push from the “Motorola” brand versus seeing a device like which focuses on Lenovo’s brand.

In the interview, there was also a mention of Motorola’s plans for carrier-exclusivity in the future. It’s no secret that there was a partnership between Moto and Verizon, leaving everyone else out of the fun unless you wanted to purchase an unlocked device.

It seems that there is some excellent news on that front, as Motorola and Lenovo may look to partner with more carriers. The company also has plans to expand Motorola to more areas, including those where Lenovo already has a foot on the ground.

Lencquesaing also gave a bit of a hint of what’s in the cards for the future of the Moto 360 lineup. However, if you’re hoping for a new smartwatch from Motorola, you may be disappointed. In the aforementioned interview, Lencquesaing claimed that the company doesn’t want to be “in the business doing a product for the sake of doing a product”.

This is a bit upsetting considering the amount of fans that the first two renditions of the Moto 360 had. However, it doesn’t make good business sense for Motorola to force out a product that won’t sell well to anyone other than enthusiasts.

2017 could be one for the ages for Motorola, we’ll just have to wait and see what’s in the works for the company’s next flagship. Let us know what you think about these possible changes and if you’ll be looking to

SteelSeries Arctis 7 review: Wireless headphones with a heavy focus on gaming

Up for review today are a pair of wireless headphones from SteelSeries which are designed with gaming in mind. Not specifically mobile games, mind you, but consoles or PC’s, too. We’ve spent a few weeks playing with and listening to the Arctis 7; our review follows.

About

The SteelSeries Arctis 7 headset one of three models in the hardware maker’s premium line of gaming headsets. The Arctis 7 packs nearly all of the features found in the Arctis 3 and Arctis 5, yet it also comes with upgrades and improvements over the other two.

The Arctis line is an over-the-head line of headphones geared to gaming enthusiasts. Each of them is all about performance, comfort, and long-term usage. Because, think about it, you don’t want to buy new headphones all that often. You want to pick out a pair that work well and are there to help enhance your all-night gaming sessions.

First Impressions

A little bit sleek, and a lot bit stylish, the Arctis 7 look comfortable even in the box. Rounded edges, flat and modern colors, and a just-the-facts-ma’am design give the headphones a very hip look.

It’s pretty easy to create gaming headphones that have a gaudy or over-the-top design. This is the exact opposite of that. These might be geared toward console gamers, but we couldn’t wait to put these on and take in some music on our phone.

In the box

  • Arctis 7
  • Wireless Transmitter
  • Mobile/Console Cable
  • Micro-USB Charging Cable

Design

The top of the headphones feature a ski goggle-like headband which give it a gentle and evenly distributed fit. The elastic was stylish with a triangle print, and it feels great both in hand and on head.

The steel alloy frame is lightweight but figures to stand up much better than plastic. Good news for those of you who toss your controller down and rip your headphones off after getting pwned in a gaming session. The materials also signal the Arctis 7 will travel well and stand up over time.

The ear cushions have a very soft “AirWeave” material, which SteelSeries says is inspired by athletic clothing. They’re designed to stay cool and dry, even when you wear them for hours at a time. The outside of the headphones have a smooth plastic finish that makes it easy for you to adjust, put on, or take off.

The right ear cup houses the power button and a chat volume adjustment slider. Over on the left we find the standard volume slider, mute, a microUSB port (charging), a proprietary port that connects to a 3.5mm jack. It’s also on the left that we find the microphone. Retractable, it hides out of the way inside of the cup until you need it. When powered on, the mic lights up to show that it’s ready to go.

Connection

I did not realize it until I received them in the mail, but the headphones do not connect in the traditional Bluetooth sense. Instead of pairing to your phone or device in the Bluetooth menu, you plug in a USB dongle.

For consoles like the PS4, Xbox One, or Nintendo Switch, this is incredibly efficient. Stick it in the port and tuck the cable out of the way. After that, you simply turn on the headphones and it connects. Additionally, you can also plug the headphones directly into controllers via the 3.5mm headphone jack. It’s up to you as to how you want to go about connecting.

Moving over to mobile devices, though, you’ll have to go with the 3.5mm headphone jack. I would have loved to connect wirelessly through standard Bluetooth methods, but it’s not a deal-killer. The headphones are gaming-focused first. Given the buttons and microphone, these aren’t exactly the design we’d take out on a daily basis.

Additional Setup

Thanks to the SteelSeries Engine 3 software, listeners can customize and configure sound and equalizer settings. For gamers this could prove invaluable. Create various sound profiles for your favorite games and you’ll be able quickly hop into settings with the press of a button. Surround sound is incredible, especially when you tailor it to your exact liking.

Comfort

I’m not a hardcore gamer, but there have been plenty of times over the years where I’ve spent numerous hours in front of the TV. Having used earbuds, standard headphones, gaming headphones, and Bluetooth devices, I’ve never found something that’s truly comfortable that also delivers excellent sound. The SteelSeries Arctis 7, though, just became my favorite set of cans.

Over the last few weeks I’ve worn these numerous times, each at various lengths. I found them comfortable, clear, and generally very enjoyable. Whether it’s fifteen minutes or three hours, the Arctis 7 never get to the point where you want to pull them off. The cushions are soft and cool and do well to block out noise and distraction.

Sound Quality

The SteelSeries Arctis 7 sound as good as they look, if not better. Even without balancing and customizing, the out of box experience is excellent. Both stereo and DTS 7.1 surround sound are supported here so you’ll get every single detail in games.

Using the headphones for Skype was fantastic and was probably the most pleasurable way I’ve used the software. The same for watching YouTube on a laptop, listening to audiobooks, and other non-console usage. But, as you’d suspect things excel when you plug into a console and get your game on.

You don’t get the same customization or surround sound when connected to a phone, but the quality is still commendable. The headphones travel very well so I do plan to take these with me on my next flight. I’ll trade off the portability of earbuds or truly wireless headphones for the sound and comfort of the Arctis 7.

The sound quality of the microphone is equally good. Online chat and gaming with others proved to be just as clear and crisp for my friends and teammates. The mic includes a proprietary bi-directional design that helps cut out background noises.

Other Thoughts

Like other Bluetooth headphones and accessories, the Arctis 7 give users upwards of 30 feet of range. This is great for when you get off the couch between rounds and need to stretch legs or grab a soda from the kitchen. You’ll stay connected and able to communicate while moving about.

Battery life is rated at around 15 hours which I didn’t really test. Instead, I found myself charging up the headphones every 2-3 times I played games on the PS4. I did this each time I plugged in the game controller out of habit. I don’t like to risk low batteries when it comes to gaming; I hate to switch up in the middle of playing and hang cables out of my devices.

I did not notice any lag whatsoever. There are few things worse than audio that doesn’t sync up, especially when you’re involved in first person shooters with sounds coming from all angles. A fraction of a second could make all of the difference in hiding from a grenade and waiting for the next round to start.

Conclusion

At $150, the Arctis 7 is the most expensive of the SteelSeries line of headphones. Could you get away with the Arctis 5 or Arctis 3? That depends on your needs. If wireless is high on your list of needs, though, there’s really no other way to go.

PC-based headphones often omit the 3.5mm headphone jack; most quality wireless headphones are going to run this much or more, easily. This is an excellent marriage of the features that gamers care about with an extra nod for other users, too.

The Arctis 7 are incredibly comfortable to wear and they sound as good as anything else I’ve tested in this price point. They’re not the first pair I will grab when I go for a walk or head to the gym; the cord is a nuisance that I’ve come to avoid if at all possible. But, around the office, I really enjoy having these for pairing to a computer or laptop.

Gaming, though, is a no-brainer. These have become “dad’s headphones” and my teenage son is advised to leave them alone. I’ve found myself playing more often at night because the sound is so immerse and detailed. Instead of turning the TV down and trying to deal with sub-par audio, I throw these on.

When playing alone, it’s a blast. When playing with friends online, though, I have to watch how loud I get. The headphones drown out the real world sound and, if I get too excited, I’ll end up talking louder than necessary. Or, when a bomb goes off, I’ll make more noise than a grown man should. Then I risk the glares from my wife or the texts in the middle of the night telling me to keep it down. “Sorry, honey, I’m blaming the headphones. I forgot where I was and didn’t remember it was the middle of the night.

How-To use your phone’s wireless Hotspot

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Sometimes we find ourselves in places where we need internet and don’t have it. In my regular job, I work remotely (yes, that is a fancy way to say I work at home). There have been more than a few times where I have taken the opportunity to travel during my workday. Being a responsible employee, I bring my laptop with me just in case I get a call that I need to respond to immediately. My phone’s mobile hotspot has saved me more than once. allowing me to connect to the internet and get my job done as long as I have data reception.

Enough about how I have been able to rescue myself, let’s get to showing you how to get out of your next internet crisis.

Prerequisites:

The requirements are pretty basic here.

  1. You need a mobile phone (or device that can receive a data connection)
  2. A data plan with a carrier of some nature.

Getting Connected:

  1. Open the app drawer and tap on the Settings app
  2. Locate and tap on the Mobile Hotspot and Tethering option
  3. Tap the Mobile Hotspot option (should say “Off” underneath)
  4. Tap on the slider in the upper right corner

Your phone is now broadcasting wireless signal for other devices to use. Customization of the network name and password is possible.

How have you used your mobile hotspot feature? What situations has it helped you with? drop some comments below and let us know.

Nokia 6 vs Moto G5 Plus (Premium Mid-Ranger Smartphone Showdown)

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MWC 2017 saw the launch of a lot of new, cutting-edge flagship phones like the LG G6 or the Huawei P10 Plus.

However, some Android OEMs have chosen to focus on the middle range category – at least for the first part of 2017. Nokia and Motorola are two notable players that just released  mid-range smartphones which seem to borrow a few premium qualities from their more expensive brothers.

In 2017 middle-range devices are getting a lot more advanced – at least in some areas. and in what follows we are going to compare the Nokia 6 and Motorola Moto G5 Plus and show you the differences between them, so you can decide which one is better suited for your needs. Let’s begin:

Design & Display

5.5-inch display with 1920 x 1080 resolution vs 5.2-inch display with 1920 x 1080 resolution

403ppi vs 424 ppi

The Nokia 6 features a spacious 5.5-inch display that’s just borderline phablet territory. The phone is made out of a block of aluminum and features diamond cut edges, so it looks quite stylish. As for the Moto G5 Plus – the device features a smaller display with the same 1080p resolution, just like the Nokia 6.

Compared to the Moto G4 bunch, Motorola has completely overhauled the design which now focuses on a premium metal finish. Both devices look very luxurious – a far cry from the middle-range devices that were available a few years back.

Computing power

Snapdragon 430 vs Snapdragon 625

Adreno 505 vs Adreno 506

3GB/4GB of RAM vs 2GB/3GB of RAM

32GB/64GB of internal storage vs 32GB of internal storage

The Nokia 6 is quite disappointing in the processor department, as it relies only on a lower-entry Snapdragon 430 processor (octa-core 1.4GHz Cortex-A53). However, the Limited Edition, Nokia 6 Arte Black does offer more RAM and storage than the Moto G5 Plus.

The Moto G5 Plus draws life from a much more decent Snapdragon 625 (octa-core 2.0 GHz Cortex-A53), so you can expect it to run smoother than the Nokia 6 – especially in the long run.

Both smartphones feature a microSD card slot – the Nokia 6 allows for memory expansion up to 256GB and so does the Moto G5 Plus.

Cameras

16MP/8MP vs 12MP/5MP

If you’re interested in buying a mid-range phone for photography reasons, the Nokia 6 will probably be a better choice. The Nokia 6 features a 16MP main camera with f/2.0, phase detection autofocus, dual-LED flash and an 8MP selfie camera wide angle lens and autof-focus.

For its part, the Moto G5 Plus has a 12MP main snapper with f/1.7, autofocus and dual-LED flash and a standard 5MP selfie camera.

Software

Android 7.1.1 Nougat vs Android 7.0 Nougat

At the presentation launch, HMD said the Nokia 6 (as well as Nokia 5, Nokia 3) will come with a very pure form of Android onboard. The company wants to ensure all its portfolio will receive timely software updates, so it has partnered up with Google to ensure this happens.

The Nokia 6 arrives with the latest Android 7.1.1 Nougat, while the Moto G5 Plus features “only” Android 7.0 Nougat. But given Motorola’s positive track record with updates, the Moto G5 Plus should be the beneficiary of all the new Android builds that might come at a later date. Motorola’s approach to Android is also very clean – something that a lot of users appreciate.

Note that both phones come with the Google Assistant onboard. So far the virtual companion has been exclusive to the Google Pixel and LG just announced the G6 will be getting it too. However, Nokia and Motorola are offering the Google Assistant on the cheap.

Battery

3,000 mAh (non-removable) vs 3,000 mAh (non-removable)

Both phones take advantage of similar battery packs. The Moto lineup is well known for delivering products with long battery life, but Nokia’s phone takes advantage of a low-power processor and has a clean Android version onboard, so it’s probably going to be quite long lasting too.

Value

$242 vs $229

 The two phones feature similar price tags. The entry-level Nokia 6 with 3GB of RAM and 32GB of internal storage will retail for approximately $242, while the Nokia 6 Arte Black Limited Edition with 4GB of RAM and 64GB of internal storage will retail for $315.

As for the Moto G5 Plus, the version with 2GB of RAM and 32GB of internal storage is bound to start selling for $229.

Fitbot, the fitness personal assistant (Review)

Overview:

Fitbot is a fitness assistant and guided workout app designed to help you get a routine and get in shape without the need for a personal trainer or gym.

Developer: RoboBot Studio

Cost: Free (with ads and microtransactions)

Impressions:

Fitbot is an app with a fitness focus and an interesting concept. It advertises guided workouts, rep counting and more all using fully voiced guides from a sort of “workout personal assistant.” IT certainly has a lot going for it in the guided workouts, the app features a good amount of workouts which describe the actions you’ll need to take as well as exactly what you may need to complete it properly, like dumbells or mats and chairs.

The guides are rather sparse on strong detail, however, simply describing the basics in a concise manner and offering no corrections in case you do it wrong. Also, the categories are centralized on specific body areas, but you can’t sort the workouts any other way so finding a specific one takes some time if you don’t know where it’s located.

I’m an exercise newbie so many of the workouts featured were foreign to me and I had some trouble figuring out if I was doing them correctly, but the app did feature some handy if crudely animated tutorials that sort of helped show me what to do.

I must say, the “workout virtual assistant” leaves a lot to be desired, as it is not much more than text-to-speech and offers no real interaction or voice-activated features. The app simply reads out the description of the workout and counts reps and keeps time. The voice is also the standard Google Assistant voice which gets rather grating after hearing it for long periods just counting at you.

Fitbot also has some neat health-tracking features such as water intake counter, a progress graphing system that charts your workouts over time as you complete them, and other handy tracking features for showing your progress. I do wish it integrated into Google Fit or other exercise apps or smart devices like my Moto 360 for step counting, but it’s limited only to the FItbot app.

The app features an XP system and microtransactions to get more XP, but I’m not entirely sure what the XP is used for or why it’s necessary. You gain XP from completing workouts and challenges pertaining to workouts, but there isn’t a clear progression system or reward besides more XP. It’s not clearly defined and needs some work for sure.

The app’s interface is also a mess, with poorly formatted text and odd color choices making it difficult to read and find out what you are supposed to do. The main screen is an odd button I think turns on the voice assistant but I’m not entirely sure, to be honest. The workout screens are not the clearest but they are not exactly exciting either.

Conclusion:

Fitbot offers at least some handy features in regards to helping you learn new workouts you can try at home to stay in shape, and providing at least a basic framework for getting it right so you don’t hurt yourself. The app would also benefit from integration with external devices like FitBits or smart watches and also some third-party apps to give you a complete picture of your workout. That being said, Fitbot isn’t all bad and the workout guides and rep counting features are functional enough that you could legitimately use this as a tool to help you if you desired.

Download Fitbot from the Google Play Store

Spotify HiFi lossless streaming option might be coming soon

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There are quite a few music streaming services out there that are fighting to capture music lovers’ attention and Spotify might be among the best known solutions.

However, Spotify has been facing some thought competition recently from alternate services like Google Play Music, Tidal or Pandora.

Apps like Tidal have built their reputation on offering “HiFi” streaming options which allows users to enjoy lossless high quality audio – an option not yet available for Spotify subscribers.

How much will Spotify HiFi cost?

However, it seems Spotify is gearing up to offer this feature quite soon. According to The Verge, select Spotify users have been receiving invitations to subscribe to the new service called “Spotify Hi-Fi” for a fee which will vary between $5 to $10 a month.

It’s a bit unclear at the moment how the service will be priced. Some users have been greeted with a pop-up messaging alerting them the new service will soon be available for $5/month. Signing up might also get audiophiles a free vinyl and discounts on future vinyl purchases.

Here’s the better option

Tidal’s Hi-Fi subscription costs $19.99 a month, so at this point Spotify’s alternative seems to be more affordable.

For the time being Spotify is merely testing the new service, so we should expect it to go live at a later date.

With smartphones like the LG G6 coming out with features like 32-bit HiFi Quad DAC, it’s only natural that Spotify would add a HiFi option to its list of features. Would you be interested in subscribing to Spotify’s HiFi?