So the Samsung Galaxy S8 and Galaxy S8+ have arrived into the world and we’ve already shared our enthusiasm related to the two flagships in a previous article. But there’s no such thing as a perfect phone, is it? So in this piece we’ll be take a look at the things that aren’t so great so great about the Galaxy S8.
Awkward fingerprint sensor placement
The relocated fingerprint sensor is the first thing we want to bring to your attention. This year the Galaxy S8 ditched the physical home button, so we now find the authentication system placed in a spot extremely difficult to access compared to the Galaxy S7 which had the fingerprint sensor living in the home button.
Apparently Samsung itself acknowledges that yeah, the fingerprint is off-center and in a pretty awkward location, but oh, don’t forget to clean up your camera lens from time to time (apparently a reminder pops up after you set up your fingerprint sensor for the S8 and S8+).
No dual camera setup
At least the selfie camera is better, right?
While the industry trend this year seems to be dual cameras, Samsung is going against the grain. Actually improving photography features on the Galaxy S8 was not one of the company’s priorities in 2017. The main camera has remained unchanged, but Samsung did swap out the 5MP selfie shooter on the Galaxy S7 and replaced it with an 8MP one with autofocus on the Galaxy S8. Rumor has it that Samsung’s first dual camera will make a debut on the Galaxy Note8, which might arrive as late as Q4.
Battery, battery, battery
Oh the battery! Since the dawn of smartphones, customers have been dreaming of phones that could offer ever-lasting life cycles. It will not going to be the case with the Galaxy S8 and Galaxy S8+. The phone come with the same battery packs as the Galaxy S7 and Galaxy S7 edge+ before them – of 3,000 mAh and 3,500 mAh variety.
Despite being powered by power-efficient 10nm chipsets; the new flagships are most likely to be able to support average battery life-spans. So you’ll have to consider yourself lucky, if you manage to get through the day without popping in for a recharge.
However not all is bleak. Samsung developed a new battery technology which will significantly diminish battery degradation over time. Apparently the new juice packs will be able to preserve up to 95% of original capacities after a year of typical use. The Galaxy S7 only managed to preserve 80% after a year.
Oh, so fragile
Hey, be careful with that
The Galaxy S8 and Galaxy S8 are extremely fragile phones, as they are built mostly out of glass. On top of that, the curved displays on the side are also prone to cracking if dropped. Since there’s no standard, no-curved Galaxy S8 this year, customers need to get accustomed of being extra careful when handling the new models.
The new duo also looks extremely slippery. So folks interested in purchasing the Galaxy S8 will most likely have to invest in an additional protective case. Bad luck if you hate having to carry this otherwise beautiful phone around with case.
Can we get rid of some of that bloatware?
Traditionally Samsung pre-installs a lot, but A LOT of its own proprietary apps on its flagships. Here’s a few examples that can be found on the Galaxy S7: Samsung web browser, Samsung Calendar, Samsung App Store, Samsung Memo App, S Health, S Voice, Samsung Smart Stay, Multi Window (available with Nougat update) and Performance Mode (available with Nougat update).
While we don’t know for sure whether the Galaxy S8 will ship with all these apps onboard, we tend to believe it will. Which is a real shame, because they some of them are downright useless. Customers appreciate a clean phone, Samsung. When will you learn?
After the Galaxy Note7 debacle, Samsung was forced to recall millions of potentially dangerous phablets. But what did Samsung do with all these left-over phones, you might be wondering? Did the company end up destroying them? No, not by a long shot.
The company has come up with a plan to recycle Note7 devices. The process consists of three parts: extracting salvageable parts, taking out the metal parts with the help of eco-friendly partner companies and selling refurbished devices “where applicable”. But Samsung has also saved a batch of Note7 units to use for its own purposes in one of its factories.
At first, the Note7 looked like this
Samsung welcomed a host of journalists into their factory in Gumi, South Korea, so they could witness the company’s new 8-point battery check for the new Galaxy S8 firsthand. During the tour it was discovered that Samsung was using Note7 phablets in the factory as monitoring cameras supervising the devices that went through one of the steps of the 8-point battery check.
And then it turned into this
It appears these Note7 units have been outfitted with a smaller capacity battery. Given that the Note7 units are constantly charged, this precaution has been taken in order to eliminate the risk of explosion. It’s very possible, the Korean tech giant will also opt to put smaller batteries inside the refurbished units it plans to sell in select markets.
A few months ago we reported Samsung was seeking ways to limit the Note7’s environmental impact. Well it seems that the Korean company has found ways around leaving a huge environmental footprint.
If you loathe all the junk that comes pre-installed on the Android phones sold by America’s biggest carrier – Verizon – you’re really going to dislike the next piece of information. It looks like the startup behind the Evie launcher has partnered up with Verizon to introduce a new product called AppFlash.
AppFlash will soon become the default experience on Android devices offered by Verizon, popping up whenever users swipe to the left of their home screen. AppFlash aims to help users find content and services across different apps – so it’s basically a universal search bar of sorts. The app launcher slash search utility will be rolling out to Verizon subscribers’ Android devices in the upcoming weeks – regardless of whether you want it or not.
Verizon is basically forcing another application upon Android users, which can’t be easily uninstalled, unless the phone is rooted. But that’s not actually the worse part. A quick look at AppFlash’s Privacy Policy reveals Verizon might have a darker reason for wanting to put AppFlash on its Android devices. Here’s what the app will be used for:
“Collect information about your device and your use of the AppFlash services. This information includes your mobile number, device identifiers, device type and operating system, and information about the AppFlash features and services you use and your interactions with them. We also access information about the list of apps you have on your device.”
Basically Verizon is telling us AppFlash will also be used to spy on you – tracking the apps you download and use, so that the carrier can sell you ads over the Internet based on the knowledge gained by watching you every move. Big Red candidly admits this intention:
“AppFlash information may be shared within the Verizon family of companies, including companies like AOL who may use it to help provide more relevant advertising within the AppFlash experiences and in other places, including non-Verizon sites, services and devices.”
Verizon explains that because the Evie launcher is so popular worldwide (it has been installed more than 1 million times), the carrier wanted to get in on the action too by delivering the same experience right next to your home screen. The company claims customers are always looking to get things done easier and AppFlash will help them do just that. While also helping the carrier accumulate more royalties, heh.
Google already collects much of the information available on personal smartphones and now Verizon is joining the race with total disregard for users’ privacy. Now the question arises – will customers go along with it? What do you think? Let us know in the comments below.
Originally Google announced Android Wear 2.0 will make it out sometime during fall 2016. But that didn’t end up being the case. Actually it took the search giant another few months to finally officially launch the new wearable platform in February 2017.
Smartwatch owners breathed a sigh of relief, especially since Google also outed the official list of devices that are supposed to get the update. However, it took more than a month for Google to actually start pushing the update to a handful of models. A post by Google Community Manager on the Google Support Forums recently announced the owners of the Fossil Q Founder, Casio Smart Outdoor Watch and Tag Heuer Connected that Android Wear 2.0 for their watch is on the way.
But what about the other smartwatches promised the same treatment? Don’t worry, the update is indeed coming and now we even give you the official reason for why it has taken so long. In an email to 9to5Google, Google explains a bug (a pretty serious one, we must assume) was discovered in the late stages of testing. We get reassurance the update will be pushed to remaining models as soon as the issue is resolved.
We’re not given a specific date for when that is supposed to happen, so for all we know we could be in for another very long wait. Although we certainly hope, it won’t be the case.
Here’s the complete list of smartwatches awaiting to be updated to Android Wear 2.0:
We received our LG G6 a little over a day ago and while that is nowhere near enough time for any kind of review, we do have some opinions on the LG G6 already. While we are keeping an open mind for our full review, the LG G6 has impressed us in some areas and disappointed in others so far.
To be honest, a lot of people are going to overlook this device. The Samsung Galaxy S8 was just announced and the screen is bigger, the processor is newer and potentially faster, and the base storage is twice that of the LG G6. Those are all valid reasons to choose the S8 over the G6, but that doesn’t mean the G6 is a bad phone when looked at in a vacuum. It still has a very powerful processor, more than enough RAM and storage, and quality of life features like water resistance and quick charging.
Here are some of the things we’ve noticed right off the bat. We’ll continue to test the LG G6 for a few weeks and bring you our full review soon.
Build quality
I’ve owned the LG G2, G3, G4 and I had the G5 for three weeks while I reviewed it (full review here). To say I’m familiar with LG’s design language would be an understatement. That’s why I’m so blown away by the LG G6’s construction and build quality.
A few years ago, starting the Galaxy S6, Samsung redesigned its flagship phones and started using higher quality materials like metal and glass to make the devices feel more premium. LG didn’t follow that track and stuck to plastics, leather, and painted metal on its devices. Premium, they were not.
But LG changed that with the G6.
If you like how glass feels, you’re going to love this device. The front and back are almost entirely covered with glass with aircraft-grade aluminum on the sides. There aren’t any curved edges like the S8 and S8 Plus, but the back is slightly curved to help you pick it up when it’s laying flat. The G6 feels as well-built as any phone on the market right now besides maybe the iPhone and OnePlus 3T. I am extremely impressed by what LG was able to design in just one cycle.
Fingerprint magnet
The downside of all that glass are the fingerprints. Our black version looks gorgeous when it’s clean, but once you pick it up all that grease from your fingers is instantly transferred to your G6. It’s an easy wipe to get rid of it, but it doesn’t look great.
I’m actually kind of surprised at how many fingerprints the front glass is picking up. I’ve gone through several devices recently and none have held fingerprints on the display like the G6. I don’t know if LG used a different kind of oleophobic coating on the display of the device, but it’s very obviously different from other devices. I’ll probably keep a microfiber cloth with me just to keep the G6 fresh.
Smaller is better
The smaller bezels make a huge difference. There is almost no space between the 5.7″ display and the side of the phone. When viewing apps, pictures, or video with a dark background you can’t tell where the screen ends and the rest of the phone begins. It’s an awesome effect that almost no phone out there can emulate right now.
LG, in its wisdom, didn’t curve the edges of the G6. The phone feels more like an old school Apple iPhone 5 than the Samsung Galaxy S7 Edge and that is a huge plus. With the flat edges, you actually have somewhere to hold your phone. Yes, in the world of disappearing bezels and thinner phones, we do need somewhere to grip the device.
Due to the smaller bezels, the screen size was increased. Yes, the screen was stretched out 5.7″, but it was also given a different aspect ratio. Most phones follow the 16:9 ratio to match televisions. The LG G6 (and Samsung Galaxy S8) moved to a new 18:9 ratio to increase screen size without making the devices any wider.
The issue with this new display ratio is how the phone interacts with apps. Apps have generally been made to fit into 16:9 screens but now have to either stretch to fit the 18:9 screen or be shown with black bars on the top and bottom fo the app.
LG gives you options in the software to choose how you’d like your apps displayed. I’ve only played around with the ratio on a few apps because most of my apps have (so far) played nice. One of my most used apps, Ishtar Commander, had a menu at the bottom covered up but a quick hop into the settings menu to change how the app is displayed and I was back in business.
This will be a problem for some apps but LG has done a good job in the software to make everything work correctly until app developers update their apps to work in a native 18:9 environment.
Other thoughts
Here are some other thoughts that we’ll touch on more in a full review.
Auto brightness: LG still struggles with auto brightness. Putting it on automatic keeps it too low in most cases. LG has had issues with this on every device I’ve ever owned or used made by them.
Quick charging: A lot of users on Reddit are complaining that included charger doesn’t charge all that fast. The G6 should have Quick Charge 2.0 enabled but we’ll test exactly how fast the included charger can refill the embedded battery in our full review.
Cameras: Everyone is doing a dual-camera setup these days. LG was one of the first and continues to be one of the best. We’ve only taken a few snaps so far but the pictures look excellent, especially in low light.
Fingerprintscanner: It’s blazingly fast. I’ve yet to have a misread (but keep mind, it has only been one day). The rear-mounted fingerprint scanner, always on display, and knock-on are a perfect combination to stay on top of whats going on your device.
Software: Many of my friends know how much I absolutely hate LG’s skin. I admit that the first thing I did when setting up the phone was switch the to preloaded dark theme and install Nova launcher. Obviously, for our full review we’ll use the phone’s stock launcher so you can know what to expect when the phone comes out of the box, but the fact that there are 5 pre-installed themes is promising.
Early Conclusion
Like we said above, we’re keeping an open mind until the full review is complete, but color us impressed. LG has put together a very solid, if unspectacular device. I think if Samsung wasn’t releasing the Galaxy S8 and S8 Plus at the same time, people would be all over the G6. The build quality is very good, the software seems to have taken steps forward, and there are a lot of other little improvements.
While we’re impressed with what we see so far, there are some definite weaknesses too. The fingerprints are a big one, but we’re also seeing a weak bottom firing speaker, some slight sluggishness in the software under load, and charging speeds.
Is the LG G6 worth your $650? We’re inclined to say yes at this point, especially if you can score some of the awesome preorder bonuses. If you’re interested in picking one up, check out our post on when and where you can buy the LG G6 and the bonuses you may entitled to.
I live in Los Angeles. Traffic notifications are indispensable, as there seems to be no end to gridlock, accidents and other delays. Therefore, when planning your trip or daily commute, knowing how to enable traffic notifications in Google Maps is a must.
Enabling traffic notifications
Fortunately, Google Maps has a very robust traffic notification system. The first step is to sign-in to your Google account. If you are using your Android phone, you are probably already signed-in.
To enable traffic notifications on your phone, perform the following:
Open Google Maps. See Figure 1.
Fig. 1
Tap on the menu bars on the top left corner. See Figure 2.
Fig. 2
Tap on Traffic. See Figure 3.
Fig. 3
Your map will now show traffic conditions near your location. See Figure 4.
Fig. 4
If you have location services enabled, Google Maps will periodically provide real-time notifications of traffic around you. When there is severe traffic or an accident nearby, Google Maps will also notify you.
Disabling traffic notifications
If you need to disable traffic notifications, perform the same steps as enabling traffic.
Click on the menu bars on the top left corner. See Figure 2 above.
Notice that Traffic is highlighted, showing notifications are enabled. See Figure 5.
Fig. 5
To disable, click again. Now your map will look like Figure 2 above without traffic (and a lot less red in L.A.).
The Samsung Galaxy S6 and Galaxy S7, both shipped out with Microsoft apps pre-installed and now it seems like the “partnership” between the two companies will leave a mark on the Galaxy S8 too. However, this time around the apps won’t come pre-bundled on the device.
Microsoft just announced it is taking pre-orders for the Galaxy S8 Microsoft Edition starting today from Microsoft retail stores across the US. This version of Samsung’s Galaxy S8 will come with a range of Microsoft apps and services.
Once upon a time, Samsung wanted to avoid paying Microsoft huge amounts of cash, after signing a contract back in 2011 which stipulated the Korean tech giant had to pay the Redmond company per-device royalties for its Android phones.
But Microsoft filed an Android patent-royalty suit against Samsung in 2014, which was eventually settle, but not without a bit of blood being shed. Forced by the circumstances, the Korean smartphone maker had to agree to bundle Microsoft Office apps on its Galaxy S6 smartphone.
Well it seems that two years after, the Microsoft-Samsung deal hasn’t expired. What’s more the Galaxy S8 Microsoft Edition will come with even more pre-installed apps than its predecessors. Besides Skype, OneDrive and OneNote, customers will also find apps like Outlook and Cortana.
According to a Microsoft spokesperson, the Microsoft customization will be applied in-store once a Galaxy S8 is unboxed and connected to the Wi-Fi – which means the phone will be populated with the Redmond giant’s apps.
But if people actually want Skype or Cortana on their phone, can’t they just download and install them on the phones themselves? Also, if the phones don’t come with the apps pre-installed why is the Redmond company calling them, the Galaxy S8 Microsoft Edition? Well because it probably wants to differentiate customers purchasing the Galaxy S8 and Galaxy S8+ from the Microsoft Store from those buying from Best Buy or Samsung itself.
Anyway, if for whatever reason you’re actually interested in buying these phones, you should know the Galaxy S8 Microsoft Edition will become available for purchase for $749.99, while the Galaxy S8+ has an $849.99 retail price.
There’s a pleasing tendency these days of having high-profile franchises betting on mobile games. We’ve seen Pokémon, Mario, Marvel, and Fire Emblem all release top-quality games in the Play Store, which is something healthy for the community. Having several big-name clients under its belt, Netmarble Games got the chance of developing a Star Wars game. The result? Star Wars: Battle Arena, a game that mixes several genres into one full-fledged, enjoyable game.
After connecting with your Google Play Games account, the game takes you to a screen that downloads additional files, a sight that is getting way too common with each passing day. After 243 MB of information, the game takes you to a very informative tutorial.
This sequence takes you through basic controls, objectives and different elements that have been added to the game. The tutorial is kind of long and has you executing a lot of activities, so be sure you have at least 15 spare minutes to complete it.
Overview
It is kind of difficult to explain which genre this game falls under. On the Play Store, Netmarble Games decided to list it as a strategy game, which is an appropriate categorization, but it doesn’t capture the full picture.
Great, kid! Don’t get cocky.
First of all, this is an online-only game. If you try to start it without an Internet connection, you’re gonna have a bad time. Star Wars: Force Arena merges some MOBA elements with character improvement. Also, you have additional units that you can deploy through a card-based system. It is a very interesting mixture of genres and works pretty well.
But what is it all about? The game is simple: you need to destroy your opponent’s base. You control a character, called a hero, and can deploy troops throughout the field, such as stormtroopers, rebel troops, and even X-Wings. Each site is protected by three turrets, and destroying them gives your team one point. Since matches are time-constrained, the match can be decided by who gets more points if you fail to destroy your opponent’s base before the time expires.
Controls are pretty simple. Just as in any MOBA, you just need to tap on whatever you want to destroy, and your troops will do the rest. For deploying troops, tap on the corresponding card and, as long as you have energy, they will deploy automatically.
Gameplay is action-packed and fast-paced.
The game gets a whole new level of depth thanks to this card system since it provides such a large amount of strategies and customization. Do you prefer weaker troops that you can spawn quickly or prefer to have strong troops on your side at the cost of deploying them slower? What about a balance between both? You can do it whichever way you feel more comfortable with.
You get these cards through boosters, which you can get by winning matches, getting tickets, for free every four hours, or buying them directly with real money. Troops can also be leveled up by spending gold and collecting cards from the same type.
Let’s say you want to level up your Stormtroopers so that they actually hit something. You will need the appropriate amount of gold, and a certain number of Stormtrooper cards. Because the content of these boosters are random, leveling up troops can be a bit tricky. If you reach a point in which you want to upgrade a troop but you don’t have the required cards, you can also buy them separately with gold.
2 vs 2 battles are superb.
All of the matches are online unless you choose the training mode instead. The matches can be either 1 vs 1 or 2 vs 2 and both of them are done in real-time against other humans. You will find different strategies, characters, and movements used since you’re playing against humans, and not a computer opponent.
The 2 vs 2 matches are especially entertaining. You have to collaborate with another person in order to win, and the amount of troops and heroes wandering around the stage makes the matches a very unique experience.
If you want to collaborate with people you know and not with random humans, you can also join a guild. Members of the same guild can go into missions together and chat through the built-in chat group. You can also battle with members of the guild in order to hone your skills.
General Impressions
Thanks to the robust card system, the amount of replay value increases dramatically, since there’s a lot of stuff you can upgrade and improve. The fact that you can choose between the light and dark side means that there are elements to improve on both sides of the Force as well.
Battles are frantic and exciting thanks to the different strategies you can use and the time limit the game puts on you. The fact that you play against a human and not an AI-controlled character, coupled with a pairing system that works as it should, means that opponents are normally pretty equal in skill and level.
Through the deck system and leveling of your character, the game offers lots of replay value.
Unlike many other free-to-play games, you can totally play Star Wars: Force Arena without spending a dime. Sure, it requires patience and your progress will be slower, but it is completely doable. Also, in-app purchases are logically priced in the sense that you actually get a good value for your hard-earned money. It’s not like Pokémon Duel, for example, in which spending $5 yielded one token that could easily be useless to you.
Unfortunately, I believe that the game doesn’t explain fully everything that it should. The deck system is kind of complex and there’s not enough explanation of what some specific on-screen elements are, increasing the learning curve. With enough patience, you will figure it out by yourself, but it can feel a bit daunting at first.
Graphics
Always in our hearts, Princess Leia.
With many games embracing the pixel/voxel art style, Star Wars: Force Arena focused instead on creating gorgeous-looking graphics that resemble as close as possible the masterpieces we see in the movies. The stages are all the same in structure but the scenery is different. Stages like Hoth and Tattooine will be immediately recognized and appreciated by any Star Wars fan.
Keep in mind, though, that in order to display these beautiful graphics, the game requires internal components that are able to handle it. For the first time since I’ve owned a Nomu S10, I saw bad performance in several sessions.
This is not a statement against the game, since what I’m doing is equivalent to trying to play Battlefield 4 on a Core Duo laptop, but rather a heads-up so that you know what to expect if you have a low-end phone. The graphics are first-class, the graphics processor needs to be too.
Sound
Music and sound effects are as top-notch as you would expect from a Star Wars game. The soundtrack sounds exactly like if it was extracted from a movie score, and the sound effects stay true to their origins. Blasters, lightsabers, and starships all have the characteristic sound we all love, immersing you in the experience.
Conclusion
Star Wars: Force Arena offers interesting gameplay through the mix of several elements and game mechanics. If you’ve played League of Legends or DOTA before, then you’ll feel right at home. Coupled with recognizable characters from the Star Wars world, superb graphics, and the sound we’ve grown accustomed to listen in the Star Wars universe, this game is a great example of how to use a well-known franchise and make a worthy game out of it.
So, Samsung finally unveiled its latest and greatest premium smartphones. The Galaxy S8 and Galaxy S8+ are here and they’ve made quite a very big impression on us, right from the get-go. They are both beautiful, revolutionary smartphones, but when faced with a choice between them, what will you choose?
It’s not an easy decision to make, since the two devices have a lot in common. However, there are a few differences and knowing about them will help you determine whether you should get the Galaxy S8 or Galaxy S8+. It all boils down to personal needs and preferences. So let’s see how the two phones differ from one another:
Difference 1: Display size
This year Samsung moved its flagships into phablet territory. Both Galaxy S8 and Galaxy S8+ feature larger than average displays. The “smaller” Galaxy S8 features a 5.8-inch display, while the more spacious variant, the Galaxy S8+ takes advantage of a 6.2-inch screen. Both are Infinity Displays that offers Quad HD+ resolution (2,960 x 1,440 pixels) and the new 18:5:9 aspect ratio.
Given the size difference, the Galaxy S8 comes up at 570ppi, while the S8+ brings forth 529ppi. The size of the new phones is in stark contrast with Samsung last year’s flagship, which featured 5.1-inch and 5.5-inch displays respectively.
Most people are probably accustomed to phones around the 5.5-inch form factor, but as you can see flagships are slowly gravitating towards bigger and more spacious displays. A few examples, the LG G6 has a 5.7-inch display, the Huawei Mate9 has a 5.9-inch display, while the OnePlus 3T and Google Pixel XL have 5.5-inch screens. So for most people the 5.8-inch screen on the Galaxy S8 will probably be enough.
We should also note that there are differences when it comes to measurements too, as the S8 comes in at 148.9 x 68.1 x 8.0 mm, while the S8+ stands tall at 159.5 x 73.4 x 8.1 mm.
Difference 2: Battery capacity
Battery packs for Galaxy S8, Galaxy S8+ leaked before official announcement
Samsung’s new phones come equipped with super safe batteries that went through rigorous testing protocols including an 8-point check and multi-layer safety protocol, before making it under the hood of the new devices.
And as you would expect, the larger model gets the larger battery pack. So the Galaxy S8 relies on a 3,000 mAh power house, while the Galaxy S8+ takes advantage of a 3,500 mAh one. Despite the many innovations brought forth by the Galaxy S8 duo, advanced battery life is not one of them. Sure, the phones will be able to sustain you throughout the day, but don’t expect any miracles.
Despite the Qualcomm’s 10nm Snapdragon 835 processor onboard, the chip will still put a toll on battery life – especially on intense usage.
Difference 3: Pricing options
Like it’s the case with the Google Pixel and Pixel XL and many other phone pairs, the larger model is bound to be expensive than the smaller one. While the exact pricing specifications in the US are yet to be revealed, we expect the Galaxy S8 to come boasting a price-tag of about $750, while its larger brother will cost $100 extra (meaning $850).
The two models will be sold in Black Silver, Orchid Gray and Blue in the US. A fourth Maple Gold version will be available in some markets.
Apart from what we just mentioned above, the Galaxy S8 and Galaxy S8+ are exactly the same. In order to get a better idea of their full spec lists and accompanying accessories, we recommend you read our previous in-depth story.
The Galaxy S8 barely stepped into the wild and we’re already seeing new rumors about Samsung’s upcoming high-end smartphones.
Earlier this month, we told you that a working Samsung foldable smartphone prototype might be ready for primetime as soon as Q3. The Korean tech giant has been working on such a device since forever, but this year we might actually be able to get a taste of it.
A Chinese leakster who is not a stranger to delivering Samsung tips, recently revealed Samsung’s upcoming foldable smartphone dubbed Samsung Galaxy X might arrive in Q3, while the Galaxy Note8 could arrive at a later date in Q4.
Traditionally, the Korean tech giant unveils a new Galaxy Note phablet during IFA trade show in Berlin. But given that this year Samsung skipped MWC 2017 and did not unveil the Galaxy S8 during the event, we expect the Note8 to be launched with an appropriate delay as well.
A recent rumor claimed the Galaxy Note8 will make a debut into the world with a massive 6.4-inch Super AMOLED display to take on the Galaxy S8+’s 6.2-inch one. The screen could feature 4K resolution – a fist for Samsung. We were also told the Note8 will rely on a Snapdragon 835 and will probably take advantage of Bixby, as well.
As for the Samsung Galaxy X – we don’t know much about this device just yet. The prevailing opinion seems to hint at two new phones, the Galaxy X1 and Galaxy X1. Like in the case of the Galaxy S8 and Galaxy S8+ the main difference between them is probably going to be display size.
The tweets by the Chinese leakster are pretty elusive, so we can’t be sure whether the Galaxy X (prototype?) will be officially unveiled in Q3 or whether it will become available for purchase during the period. The same goes for the Galaxy Note8 and Q4.