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Moto Surround: earphones for the busy (Review)

Motorola recently refreshed many of their products, including their sound devices. Out of this came a set of headphones and a set of earphones: the Moto Pulse and the Moto Surround, respectively. I had a chance to use both, and I have already written about the Moto Pulse. So, it’s time to dive into the Moto Surround.

The Moto Surround was made for those who are active, or use their hands a lot, and don’t want their earphones to get in the way. Further, Motorola gave the Moto Surround the ability to take and make calls, as well as water/sweat resistant. Basically, this is the perfect set of earphones for those who want to be hands-free. Or are they?

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[df-subtitle]Setup[/df-subtitle]

_TDT2530Much like the new Moto Pulse headphones, setting up the Moto Surround earphones was a cinch. There was a little more haggling with Bluetooth switches with the Moto Surround than its cousin, but overall it was a much more pleasurable experience compared to most other Bluetooth devices.

Once your paired, just place the black band around your neck, and you’re set.

[df-subtitle]Usage[/df-subtitle]

I must admit, I’m not the overly active type. So the benefits of a black band around your neck mostly allude me, but I’ll do my best to portray my experience for those who are active (don’t guilt me…).

The black band is fairly comfortable, and walking around my school and using them during the little exercise I do get in, I never found it to be in the way. Further, I sweat more than I’d like, but seeing as how the Moto Surround is water resistant, I never had a problem with controls are anything.

The band brought two benefits outside of keeping the earphones in my ears while moving:

  1. The controls are easy to get to, with most of what I used on the right side of the band at the very front. With other wireless earphones, the controls are usually on a tiny pad somewhere on the wire, which isn’t the most convenient. With the Moto Surround, you’re fumbling hands will almost always hit their mark.
  2. The Moto Surround has these neat magnets in the earphones themselves and the ends of the band, so that the outside of the earphone will attach to each button inside the blue circle. I’m a geek with magnets, so when I accidentally found this out, I was like a kid in a candy shop – giddy.

_TDT2527Going back to the controls, I found them very responsive. They are very tactile and clickable, making it easy to know if you’ve pressed a button. As I mentioned, most of them are housed on the right side of the band. On the bottom you have the power button, next to the charging port which is covered in case of rain (or sweat). Sort of on the side, or I suppose front-face of the band on the right side you have the play/pause button, with the answer/end call button on the left side. Then on the right side on the top you have the volume up/previous track button, and then the volume down/next track button.

Motorola claims 12 hours of playtime with the Moto Surround, and that’s probably accurate. I used them for about 15 hours before getting the low battery alert, but that was because I left them on accidentally for a couple of hours not playing anything. Still, it’s impressive that, again, the estimation Motorola gave seems to be rounding down instead of up.

[df-subtitle]Sound Quality[/df-subtitle]

If you read my Moto Pulse review, I mentioned I am no audiophile – this still applies here. I didn’t become one overnight, sadly. However, I do have an ear that’s better than most when it comes to sound quality.

With the Moto Surround, the sound was good. Motorola claims their aptX technology allows superior sound through smaller speakers (read: earphones). I’m not sure how much the aptX technology actually applies, but I certainly enjoyed the sound I received. They got very loud, which is aided by the fact that the plug blocks any outside noise out very well. I had a coworker tell me he tried to say “Hello” as I was walking by (claiming he was shouting) him one day, and I never even noticed him.

Further, I could hear each instrument clearly during music, with distinct highs and lows. I found mids to struggle a little, but I think that had more to do with them being earphones than poor sound quality.

Basically, for $70 wireless earphones, the sound is good.

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The Moto Surround is a great entry into the wireless earphones space. Not only do they offer good sound, but they allow free range movement with getting in the way. Plus, there is little to no fumbling around with them like you would with other earphones between the well-placed and tactile buttons, and the magnets on the ends of the band. Further, those who are active don’t need to worry about water/sweat ruining your earphones, as these are resistant to both! All of this for $70, which is a fair price compared to other options on the market.

You’ll be able to get the OnePlus 2 without an invite, for an hour

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After the debacle that surrounded the OnePlus One, wait, OnePlus Two, Carl Pei, the co-founder, has decided to “apologize” for it. OnePlus under-estimated the demand for the second year in a row, and took far too long to get their first production devices out to those with invites in-tow.

In a move to try and appease everyone, Carl Pei announced in a statement posted to the OnePlus forums, the co-founder stated the following:

Over the past few days, we’ve been discussing how we can make it up to our fans for the delay. One of the best ideas we have is to open sales up for an hour sometime later this month or early next, to make the entire process a bit more painless for would-be OnePlus 2 users. We will need to look into production and operations to determine when this is most feasible. We’ll keep you posted.

So if you want a OnePlus 2, but haven’t gotten an invite yet, you’ll be able to hopefully purchase one later this month. However, you’ll only have a one-hour window to do so. Remember, the servers will probably be slammed the second that the floodgates are opened, so we can only wish everyone the best of luck with this adventure.

OnePlus 2 Invites

After messing up the release of the OnePlus One, you would think that OnePlus would get it right the second time around. At this rate, maybe it’s third times the charm for the folks over at OnePlus. But maybe next time, they shouldn’t promise that invites will be “30-50x easier to get”, or maybe they should just plan accordingly and get rid of the invites altogether.

Have you been one of the lucky few to get your hands on the OnePlus 2, or are you amongst the army of frustrated users who want it but can’t have it? Drop us a line in the comments below and let us know what you think about this planned one-hour charade. In the mean time, we’ll be sure to keep everyone updated as to when this one-hour free-for-all will be, so keep your eyes peeled.

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Source: OnePlus Forums

Android Pay has officially launched!

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Android PayAfter months of anticipation, Android Pay is finally here! Although, really, it’s been around for awhile, just dubbed Google Wallet (before Apple Pay was even a thing…). Jokes aside, Android Pay will officially replace Google Wallet, and will work with any Android device with KitKat (4.4) or higher, and NFC.

Android Pay will not only hold your debit and credit cards, but it will also hold your loyalty cards, gift cards, and more right on your phone. Google says they’ll be adding even more features and usable banks and locations in the coming months, in hopes to allow you to keep that billfold at home.

Google will support the major card companies right off the bat: American Express, Discover, MasterCard and Visa. Specific banks are said to be supported as time goes on, starting with Citi and Wells Fargo.

Below are the companies that do or will support Android Pay:

 

Inapp_Logo_grid6 - hi res

Google is also assuring that security is focus with Android Pay, which will use a similar tokenization process that Apple Pay uses. Here is what they say:

[blockquote author=”Official Android Blog”]We know how important it is to keep your personal and financial information secure, so Android Pay is supported by industry standard tokenization. This means your real credit or debit card number isn’t sent with your payment. Instead, we’ll use a virtual account number that provides an extra layer of security. As soon as you make a purchase, you’ll see a payment confirmation that shows where a given transaction happened, so it’s easy to catch any suspicious activity.[/blockquote]

setup-is-easy-1They also point out that if your phone is lost or stolen, you can use the already useful Android Device Manager to locate, lock, and even wipe your phone remotely.

They seem keen to point out that this isn’t the last you’ll hear of Android Pay, as they’ll constantly be adding features. Also, it’s interesting to read the announcement on the Blog, because if you read between the lines they seem to be implying that all of this has really been around for awhile in Google Wallet, even pointing out that you can instantly send/receive money from within Google Wallet at the end.

Anyways, this is all really cool, and it will be interesting to see how fast paying with our phones will be adopted. Google says that all NFC-enabled phones will begin to have Android Pay pre-installed on Android phones from AT&T, T-Mobile, and Verizon. Perhaps that will be a step in making digital payments adopted everywhere.

Does this news excite you? Do you already use Google Wallet, so none of this is really news to you? Tell us your thoughts below!

SOURCE: Official Android Blog

Fit in with Block Tile Puzzle (App Review)

Block Tile Puzzle is a great game for someone who loves nostalgic titles. It’s one of those click-and-play games that don’t require much and that can be played pretty much anywhere. The Tetris inspired gameplay with a twist is entertaining and doesn’t take a genius to play it.

Setup

There’s very little here. You’ll get the usual Play Games login and then you’re off. I was a bit surprised when there was no tutorial. You go straight into gameplay and don’t really need one, although it would’ve been nice to see a bit of help.

The standard volume on/off is available, along with the neat option of changing the theme color which is disguised as a night/day mode button.

Gameplay

Gameplay is nothing new, being based on Tetris, you goal is to piece the pieces together and make a complete row, but there are a few twists. Firstly, there isn’t a time limit to get the piece in the right place. It’s slotted at the bottom and you have time to choose where you want to place it, although you can still only have that one piece until you use it. Secondly, the pieces are a bit different to the normal configurations. This opens it up a bit to how you can build your rows. And lastly, you can place pieces mid-board, so they can float and not be touching other pieces. Altogether you’d think that this would make the game way too easy, it doesn’t actually. It was still a bit challenging, although you obviously get better each time.

Overall, the game was entertaining and was good enough to have me coming back for more.

Is it for me?

Unless you don’t play games or prefer hardcore games, then it’s likely Block Tile Puzzle will entertain you. It’s really suitable for anyone, thanks to its simplicity and ease o use.

What we liked:

  • Entertaining gameplay
  • Ease of use
  • Clean UI

And not so much…

  • Lack of levels/in game challenges

Block Tile Puzzle is one of the better games out there. With entertaining gameplay, ease of use and simplicity, it sure gives its Play Store competitors a run for their money.

[pb-app-box pname=’com.frozenyocode.blocktilepuzzle’ name=’Block Tile Puzzle’ theme=’discover’ lang=’en’]

Possible fix for the Note5 RAM issue?

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As we all have got to know, RAM management of your Note 5... stinks. Well, it turns out that if you have root, there is a fix for this issue. It seems it was there all along.

The very same build.prop edit that made the S6 and Note 4 perform better seemingly works for the Note5 as well. But to those who don’t root, or if you get squeamish about digging around in hidden files, DON’T TINKER UNLESS YOU KNOW WHAT YOU ARE DOING!

The fix will have you editing your build.prop’s DHA values. Remember, this is not an end-all fix, and it likely will need a little extra time and work. There still might be unintended consequences, so apply the fix at your own risk. But after reading the forum thread, it does seem to make RAM management better during actual usage. But if the phone is sitting in idle for too long, the most memory intensive applications appear to get kicked out as usual.

Once again I will say this, make sure you understand the fix and what it does. Always make a backup of both your ROM and your build.prop file. Root access is required to edit the build.prop, which you can do with a simple text editor or a dedicated app. I personally use build prop editor by JRummy. In order to apply the fix, replace your DHA properties of your build.prop with the ones found in the thread on XDA provided in the link below.

If you are among the knowledgeable and brave, apply the fix and tell us your results. It doesn’t seem to be risky, but remember that this was not intended for the Note 5, and that it doesn’t seem to entirely fix the problem.

Source: XDA

[graphiq id=”kJ0FH1jqLNb” title=”Samsung Galaxy Note 5″ width=”600″ height=”400″ url=”//www.findthebest.com/w/kJ0FH1jqLNb” link=”http://smartphones.specout.com/l/3913/Samsung-Galaxy-Note-5″ link_text=”Samsung Galaxy Note 5 | SpecOut”]

Satechi SX20 Portable Energy Station (20000mAh) Review

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Last week, I found myself at the park, it was only ten o’clock in the morning and my cellphone was at 20 percent battery life. I was at a beautiful location with horses, trees, and gorgeous wildlife. So of course I was using my phone to take pictures and performing one of my favorite hobbies, using Periscope.

Suddenly, I realized that I still had a long day ahead of me and I had no charger in my backpack. And, of course, there were no outlets accessible.  I vowed to myself that I would never again leave the house without some type of charging method. Thankfully, Satechi sent over a Portable Energy station for me to review.

[toggles title=”Features and Specs”]

  • Aluminum Body
  • 2x 1A, 1 2.1A, 1x 2.4A
  • 4 USB Charging Ports
  • 2 Amp Output
  • LED Flashlight
  • 20,000mAh battery
  • 7.7×3.1x.8 inches
  • Automatic sleep after non-usage

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Design

AndroidguysThe Satechi SX20 (20,000 mAh) was the first Satechi product that I have used and I was immediately impressed. Removing the portable energy station from its package I had a brief moment of apprehension: it looked so premium and the shiny aluminum appeared slippery.

The SX20 is aluminum all over except for on the top and bottom which are a smooth plastic. The battery indicator and flashlight power button also have the same white plastic. The SX20 feels great in hand with the textured aluminum and rounded sides that allow a good firm grip.

The front of the SX20 has an LCD battery indicator that goes to sleep automatically after a few seconds of non-usage.  Next to the LCD indicator is a power button that you can press to toggle the LED flashlight.

On the top of the device are 4 USB charging ports, two of which are 1A, one 2.1A, and one that is 2.4A. There is also a charging port and the previously mentioned LED flashlight.

Performance

At any moment might find I have 3-4 devices on hand, each of which is quickly consuming battery life. I really wanted to put the SX20 and couldn’t wait to do so.

AndroidguysUpon setting out to test it, I grabbed my camera bag along with a few items to charge: Samsung Galaxy Note 4, Samsung Galaxy Tab pro 10.1, Pure Gear Selfie stick and hit the road.  After about four hours of usage, I connected all three devices to the SX20. The Satechi unit immediately dispersed power to all three devices. What I really liked about the SX20 is that while it was hot outside (98 degrees), the portable charging unit didn’t get hot at all.

While on the subject of charging I have to admit Samsung has spoiled me with its fast charging option. The SX20 charged my devices, but I did notice a considerable time difference those that do not have the quicker charging feature. My Samsung Galaxy Note 4  began was at 24 percent and took about roughly two hours to reach 88 percent charge. My Tab Pro 10.1 was at approximately 35 percent charge and reached 74 percent after about four hours.

I liked that when I took the SX20 out on location that it was a head turner. Multiple people inquired on what it was that I was using that was so shiny and cool looking.

The SX20 on my initial field test performed extremely well: it charged 3 different devices and I still had around 40 percent battery life of the SX20 to use.

What We Like

  • Premium design and build quality
  • Portable and light weight
  • Charge four different devices at once
  • LED flashlight

What We Didn’t Like

  • Taller than expected at about 7 inches
  • Reading digital battery indicator was pesky at times

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Conclusion

Being without a charging option is never a good thing, especially if you spend your day on the go. The SX20 is a beautifully designed charging station that is lightweight, rugged, portable and allows you to have enough power to charge an average cellphone 4-6 times.

The SX20 has an extremely reasonable price point for the power, performance, and premium quality it offers.  At only $40 (via Satechi) it’s definitely worth a recommendation.

Moto 360 value version scrapped at last minute

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Motorola, as we expected this last week, announced two versions of its new Moto 360 smartwatch.

Now, new information has been brought to light that the company had actually planned to release three versions of the smartwatch, but they cancelled those plans at the very last minute.

The third edition of the 360 was supposed to be a low-cost version of the watch aimed at either younger kids, or for people who want a smartwatch, but didn’t want to pay the somewhat higher price of the new Moto 360.

This model had been equipped with a lower quality band, cheaper design, and a different location of the action button. The value version would’ve likely had a price between $200-$300.

For those who are curious about the design, an image is available below.

Moto Value Version

This, I’m certain, will leave a lot of questions as to why the third version was scrapped. Why didn’t they either go ahead and announce the lower price model or just let the original model continue to be sold? The price of the first generation Moto 360 was already lower than the value model, so why not continue to sell it?

[graphiq id=”cFJoTfZEbmR” title=”Motorola Moto 360″ width=”600″ height=”400″ url=”//www.findthebest.com/w/cFJoTfZEbmR” link=”http://smartwatches.specout.com/l/35/Motorola-Moto-360″ link_text=”Motorola Moto 360 | SpecOut”]

[graphiq id=”9VoCc0m7TFP” title=”Motorola Moto 360 2nd Gen (2015)” width=”600″ height=”400″ url=”//www.findthebest.com/w/9VoCc0m7TFP” link=”http://smartwatches.specout.com/l/190/Motorola-Moto-360-2nd-Gen-2015″ link_text=”Motorola Moto 360 2nd Gen (2015) | SpecOut”]

What do you think? Leave a comment below.

Source: Talk Android

 

Verizon: Motorola Moto X Pure Edition will work on our network

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Thinking about picking up a new Motorola Moto X Pure Edition but wondering whether it will work with Verizon’s network? Fear not, the carrier has reportedly made it clear that the smartphone will have no issues with activation.

According to a statement given to Droid Life, Verizon customers should be able to activate the unlocked handset with a service plan. Moreover, existing customers who already have a nano-SIM can simply insert it into the device.

We had hoped there would be no issue with this, of course, especially since Motorola proudly says the phone “works on on all major networks”. Then again, who knows when it comes to dealing with Verizon and its whole certification process?

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If interested in ordering the unlocked handset, you can head to Motorola’s website to pick one up. What’s more, you can customize one of these through the Moto Maker with prices starting at $399.

We expect to have a review unit shortly and can’t wait to check out Motorola’s latest flagship experience. What about you? Are you anxious to try one of these for yourself?

Droid Life

New Google Wallet app is now in the Play Store

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Google Wallet has taken a change of direction now that the future of mobile payments for Google is Android Pay, and is instead focusing on sending and receiving money.

With that in mind, there is a new revamped Google Wallet app that is making its way onto the Google Play Store as a new download rather than an update.

[row][double_paragraph]Google-Wallet-4 [/double_paragraph][double_paragraph]Google-Wallet-3 [/double_paragraph] [/row]

There’s a new icon for Google Wallet and also a color scheme change, but the main difference is how it works, allowing users to deposit and withdraw, and send and receive payments within the US for free.

Once you’ve downloaded the new Google Wallet, the old app will remain on your launcher – perhaps that will become Android Pay when it launches?

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Leaked Nexus 5X case reveals all, arrival imminent?

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We’ve already seen several convincing leaks of the alleged Nexus 5X – A successor to 2013’s Nexus 5. With an announcement date around the corner (possibly October 13) , we get another peek at what could be Google’s next Android phone. This time, thanks to case maker Ringke and the infamous leakster @evleaks.

LG-Nexus-5X-2015

There appears to be a USB type-C port on the bottom, with no buttons on the left side of the phone, meaning they’ll likely all be placed on the right.

A cutout for the fingerprint scanner is below the camera, and there’s also a cutout for the flash and most likely for what will be laser focus, all of which fall in place with leaks this far. Perhaps the most appealing aspect it the two front facing speakers.

Rumored Specs for Nexus 5X

  • 5.2-inch 2K display
  • 13MP camera
  • 3GB RAM
  • LTE Cat 9 with support for 450Mbps speeds
  • Fingerprint scanner
  • Snapdragon 808
  • 64-bit hexa-core processor – Adreno 418

Stay tuned to AG for more!