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Shure SRH145 on-ear headphone review

Shure brings style and great sound to the budget segment

https://www.androidguys.com/buyers-guide-headphones/

[dropcaps]Shure is well known in the audiophile community for pumping out some serious audio gear.  However, those who do not want to spend an arm and a leg on a pair of headphones may have not had an opportunity to hear what they’re capable of.  As of late, Shure has been trying to stretch its reach to cover more budgets.  One of the latest additions is the SRH145 on-ear headphones.[/dropcaps]

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Design

In touring the product, I get the feeling of compromise and balance.  As all headphones in this price range (and even much above), you see cut corners in the materials.  The band is not made of the best feeling plastic.  But in what I consider a great move, Shure laminated the entire surround of the headband with a sleek-looking brushed-metal finish.  This was a fantastic choice in material, which gives an inexpensive product an expensive look, and stands out (in a good way).  It feels nice too.

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For portability, Shure engineered a hinge system on the left and right sides of the bands.

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They fold so that the cups fill the space and reduce considerably in size.  This is always a great feature to have, if you’re taking these on the go.  However, since the thought is portability, I wish Shure would’ve included a carrying case in the box.

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The cord is considerable in length (5ft to be exact).  It connects to both cups, from their bottoms (non-removable).  The headphone jack is a 90 degree connector.

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Everything here feels as it should, sturdy.

The earcups wobble to allow for different angles of ear placement.  To fit varying head sizes, instead of the typical band extension, the earcups slide up or down on a railing.

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Comfort

Since these headphones are on-ear (they rest on the ears, as opposed to over-ear earcups, which encompass the ear), the earpads are made of a supple cushion.  It feels similar to memory foam, and I didn’t notice any discomfort over a period of continual use.  Although, they do heat up my ears, but this is a common occurrence with on-ears.

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The upper portion of the headband has a similar, cushiony material, for comfort as the headphones rest on the top of your head.  Together with the lightness in weight, I didn’t find any discomfort here either.

Sound

*I used an iBasso D-Zero MK2 DAC and Tidal HiFi music samples to conduct this review.

So now to the most important aspect of every headphone review – the sound.  I found the SRH145 to have a mostly balanced sound signature.  That is, there isn’t a particular frequency range that dominants too much (i.e. bass).  The way I would describe it is that a little prominence is taken from the treble and given to the bass.  The mids sit at a nice place.

The bass provides a considerable punch when the song demands it, and can sometimes be boomy.  It should be sufficient to satisfy bassheads.  It’s slower-paced kind of response to my ears and definition was occasionally questionable (but decent for the most part).  Mid-bass holds its composure better than sub-bass does (punchy rather than low-end rumble), and can even steal the show.   This is fine with me as a compromise, as mid-bass is generally dominant in music.

I love the mids on this thing, they’re done very nicely.  I always appreciate when vocals aren’t pushed back in favor for the other frequencies.  Shure has a tendency not to do this, and it shows on the SRH145.  Treble leaves a little to be desired.  It doesn’t appear to reach that far, at least compared to more detailed (expensive) headphones.  But from what I can hear, it gets the job done.

I don’t expect much on soundstage and imaging from on-ear headphones (due to the spatial limitation, compared to over-ears).  Also, at this price point, I imagine more of the focus is on getting the sound right.  The soundstage of the SRH145 slightly exceeded my expectation.  I would say it’s wide enough to satisfy most people.  But expect more of an in-head-directed sound, not very spacious.  And that goes for imaging too.  Certain instruments can slightly show spatial differentiation, depending on how the song was made, but it isn’t going to wow you.

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Final Thoughts

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I had a great time checking out the SRH145 on-ears.  I wasn’t sure what to expect or what focus Shure took with them.  I was left pleasantly surprised with what you get for your money.  I just about agree with all of the choices and compromises Shure took.

Most people want a considerable bass response, and the SRH145 certainly delivers.  Also, the mids (which are often neglected) are done beautifully in my opinion.  Design is equally done well for the price.  Comfort is where it should be, they fold down for portability, and the metal-finish band is a simple solution to adding a good, non-cheap look.  This is a great offering for the $39 asking-price.

Shure SRH145 Product Page

Apple releases app for Android users to switch easily to iOS

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In 2007, Apple unveiled the iPhone for the world. After 2008 when the App Store became the place to be with their “There’s an app for that” commercials, Apple always had a leg up on the competition. Once Android came into the picture, bringing the Play Store with it, Google slowly started to take bits and pieces of what Apple was doing with the iPhone and the App Store.

Over the years, Google has released a slew of applications onto the Apple App Store, with the most recent being the Android Wear application. There was even a period of time where the built-in Apple Maps application was powered by Google. However, nobody has ever seen an application from Apple developed for, or released on Google’s Play Store. That has changed today.

Move to iOS

 

Announced at WWDC earlier this year, Apple stated that in addition to releasing an Android application for Apple Music, they also stated that there would be an easier way to port your information from Android to iOS. However, nothing else had really been mentioned or leaked about it, so there was no real way of knowing when it would be released.

With today’s launch of iOS 9, Apple pushed ‘Move to iOS’ app to the world on the Google Play Store. Essentially what this does is similar to what certain Android devices let you do now. Backup all of your content on your current device, and transfer to the new one via the application or Bluetooth.

For those who are brand new iOS, Apple has created a support page on their site that walks you through the whole process from start to finish. That way, when complete, all of the information from Android device will be nestled and organized on your new iOS device.

Now there are requirements for what devices are compatible with Move to iOS.

Note:

  • Make sure that you have Android version 4.0 or later.
  • On your Android device, make sure that Wi-Fi is on.
  • Plug your new iOS device and your Android device in to power.
  • Make sure the content you’re moving will fit on your new iOS device.
  • If you want to transfer your Chrome bookmarks, update to the latest version of Chrome on your Android device.

If all of these requirements are met, you’ll be on your way to enjoying your new iOS device.

Let us know what you think about Apple’s first foray in the Google Play Store and how helpful this Move to iOS application will be for you.

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Source: Apple

 

More HTC One A9 details surface via familiar source

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We recently heard that the HTC One A9 could come out on top of the spec war with a huge 10-core processor and 4GB of RAM, but now we’ve heard the complete opposite from a familiar source.

Evleaks took to Twitter to completely contradict what we’ve already heard:

Instead of the eye-watering 4GB of RAM, we’re instead presented with only 2GB of RAM for the HTC One A9, which is still a decent amount of memory for a smartphone in 2015, but is far from the powerhouse we were expecting. That trend continues with the other specs that have been released on Twitter, making the HTC One A9 a seemingly budget device rather than a flagship.

Thoughts?

Let’s take a first look at the Huawei Watch

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Earlier today, a package arrived. Within this package, there was another box. Within this box, held the newly-announced Huawei Watch. Now we aren’t here to give everyone a full review, since we just got our hands on it, but we figured it would be nice to share the fun with everyone. Huawei Watch 1

Huawei has really focused on design when it comes to their new smartwatch. While the watch itself is gorgeous, the packaging itself, is just as beautiful. Normally, you see manufacturers skimp out on the packaging because the real beauty is within, but it’s obvious that Huawei wanted to make the entire unboxing experience as gorgeous as the watch.

Included within the box is the Huawei Watch, wall-charger, wireless charging hub, and the instruction manual. But as for the box itself, the outer portion is just cardboard with the logo, name, and a label with Android Wear on it. The inner box, which houses the Huawei Watch holds the rest of the goodies, and is made out of a leather material to give the whole experience a premium-feel.

Keep your eyes peeled for more coverage on the Huawei Watch, as well as the upcoming review. In the mean time, drop us a line and let us know what you would like to know about this device, or what you would like to see covered in the review.

Aquapolis: a city simulator with great art direction plagued by a paywall (App Review)

Candy Grill’s Aquapolis is a city builder simulator in a market saturated with games like it, such as SimCity BuildIt.

However, it attempts to separate itself from the others in its genre with its story. It begins with a team of space travelers who lost contact with Earth for a year. When they returned to the planet, they discovered that it was covered entirely with water. The group then was forced to eject from its ship with an escape pod because it was unable to change course.

The pod traveled to the ocean floor where the three discovered fish-like humanoids.  Like the space travelers, the creatures did not know what happened to Earth. They explained they would help the team as long as it took for the requests of their citizens. Naturally, both parties agreed to the mutual relationship.

Setup

As with most apps on Google Play, download, install, and open Aquapolis to get started. You’ll be met with the game’s introductory cutscene. After you finish it, you’ll have the option to connect to Google Play Games.

Aquapolis

Gameplay

Aquapolis‘ gameplay is that of your typical city simulator. The player constructs homes, buildings, and products using currency and/or existing resources within a set zone which expands as he or she levels up. You gain currency by collecting taxes from the homes.

As you level up, you can replace or upgrade your existing structures, make new products and research and develop new technologies (think flour and sugar).

Aquapolis

 

The creatures will walk to and around the buildings at times. If they need something, a circular icon will appear above their heads with the desired item. There is also a rectangular icon, which appears over houses and buildings and indicate there is a specific product or currency to collect from either.

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Speaking of currencies, there are two: common coins and and rarer gems (possibly rubies). Coins are used to purchase houses and buildings, and gems are used to skip farming times. There is a shop where you can purchase either with real-world currency.

Next, I want to address the few issues I had with the controls.

To begin, I had trouble exiting Aquapolis each time. I had to hold down the power button in order to force the on-screen buttons to appear, then I could press the home button to leave the game and remove it from memory after that.

Lastly, a guide arrow remained on screen after I had completed a quest. It was no longer there on my next playthrough.

What We Like

  • Good graphics
  • Calm, orchestral soundtrack
  • Clear-to-follow tutorial
  • Easy-to-understand mechanics
  • Replayable quest dialogue

What We Don’t Like

  • Paywall shows up after just a few minutes
  • Structures can only be rotated in two directions
  • Occasional control glitches

Aquapolis is a well-designed game, but I’m not sure if it is does anything much differently from its contemporaries. To be fair, this is the first city simulator I’ve played on any mobile platform. Therefore, I can’t tell how unique it is even to have a story in this game.

Nevertheless, I will say it is worth your time if you like city simulators. Just keep the paywall, which is typical in free-to-play games, in mind when you start. Be prepared to spend some time waiting or to use money.

Download Aquapolis

AT&T now won’t throttle your unlimited data until you hit 22GB

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Data throttling is a pain. Especially when you have unlimited data and want the freedom to do whatever you’d like to do with your devices. However, that’s not the case anymore with unlimited plans, except for those on T-Mobile. Now there are data caps that will activate a slower network experience once met.

AT&T is one of the culprits that will slow your internet speeds to a crawl if you pass a certain threshold. Today, AT&T has announced that they have increased the data cap before getting throttled. You will be able to take advantage of 22GB of un-throttled, 4G LTE speeds before they slow you down. However, this is only for customers that live in “congested areas”.

AT&T doesn’t let anyone know what constitutes a congested area, however, for those still grandfathered into the Unlimited Data plans, it doesn’t really matter. Previously those with unlimited plans, were throttled after 5GB of data, meaning that AT&T has more than quadrupled the amount of data you can use before getting throttled.

This is great news for everyone on AT&T and still rocking those old-school Unlimited Plans. Are you one of the lucky few? Let us know what your average data usage per month is, just to see who uses the most.

Source: AT&T

New images of LG Nexus 5X suggest a Mint-flavored option

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The rumor mill is starting to pick up some steam leading up to the rumored announcement of the LG Nexus 5X and Huawei Nexus 6. We’ve seen some renders, and apparently some legitimate pictures of the device before, but today’s are a little different.

Instead of seeing renders or images that claim to be pictures, today’s “leak” is of the device in real life. Meaning that the pictures from the folks over at UnderKG, have images of someone holding the alleged Nexus 5X.

What’s peculiar about the first of these images is that it suggest that the Nexus 5X may come in a mint color. Mint is not a color that you would normally expect to see from a phone, and hasn’t been used much at all. In fact, Sony released the Xperia C3 in a mint variant, but later pulled the device from production.

Since all of this is just speculation leading up to the reported Google event on September 29th, it’s worth noting that the “mint” may actually just be a piece of protective plastic. If that’s the case, then this would mean the back of device seen pictured above, would more than likely be white, which is a bit more normal.

The front of the device shows off only one speaker grill, however, the thumb holding the device could be covering something else up. Whether that’s another speaker, or nothing at all, we’ll leave that up to your imagination.

Finally, one more thing that we would like to point out, is that whatever device this is, appears to be rather small. This may just be a distortion effect from the angle that the camera was taking the picture, or it could be the real deal and will have a smaller than expected LG Nexus 5X.

Let us know whether you think this is the real deal, or just another fake that has everyone getting their hopes up.

Source: UnderKG

Nova Launcher Beta helps keep your icons the same size all the time

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Being able to customize your home screen is one of the greatest upsides to owning an Android device. One of the most popular launchers to use, Nova Launcher, has been one of the first launchers to incorporate new features from the Google Launcher amongst other features.

One of my favorite features of a launcher is being able to change the size of the icons. However, the problem that has always been is when you run into icons not being the same size across the board. So while your launcher attempts to re-size and mask the icons to be the same size, it doesn’t always work.

The latest beta from Nova Launcher aims to help alleviate that problem a bit. In this latest beta, Nova Launcher is calling the ability to literally make all of your icons appear to be the same size, “Normalize Icon Size”. Whether the size of the icon needs to be increased, or decreased.

Once enabled, your icons may appear to be smaller, but in reality, they have just been made to be uniform across all of them. Nova has also added a new grey-scale color option when selecting a persistent search bar at the top of your home screen.

In addition to adding “Normalize Icon Size”, Nova has added the following features in the latest version of Nova Launcher Beta:

  • Nova 4.1.0-beta1 Sept 15, 2015
  • Nova Settings – Look and Feel – Normalize icon size
  • Marshmallow, and Marshmallow grayscale style search bar – Nova Settings – Desktop – Persistent Search Bar, or Long-press in empty space – Widgets – Nova Launcher – Quick Search Bar
  • Runtime permissions on Marshmallow
  • Optimizations and bug fixes

If you’re interested in trying out the new beta for Nova Launcher, and don’t have it already, head over to the Nova Launcher Beta Community, Become a Tester, then wait for the update to come to your Android device. Once the update has arrived, you will begin to see the regular updates from the folks behind Nova.

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Source: Nova Launcher Beta Google+

LG teases “Something New”, possibly LG Class mid-range phablet

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It’s about time we hear something from LG.  Things have been fairly quiet since the launch of the G4.  Since then, there’s been word that LG has been contemplating improving build quality of its premier devices.  Also, the rumored LG G4 Note variant has yet to surface.

Unfortunately, we still don’t have word about a new top-end smartphone.  Rather, LG has just teased “Something New”, which is assumed to pertain to a modest, phablet midranger.

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According to a report from NoWhereElse, the teased phone corresponds with a leaked promo for the LG Class.

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The Class may be LG’s first attempt at a metal chassis.  We can see a fairly simplistic, boxy design, with LG’s familiar rear buttons.  A particular detail to notice is that horizontal split up top.  LG may have taken ZTE’s approach (with the Axon) and made the top piece plastic, for the antennas to work.

The alleged specs are as follows:

Display:  5.7″ 1080P screen

SoC:  Snapdragon 615 (octa-core @ 1.5Ghz)

Memory:  2GB of RAM

Internal Storage:  8GB

Cameras:  12MP rear and 5MP front

OS:  Android 5.1.1 Lollipop

There’s no word if there’s microSD expandability, but with such little internal storage, I would bet on it.

LG is one of the last major OEM’s still offering a removable battery, so this move to better build quality may be very worrisome for many folks who put function over fashion.  Samsung received considerable criticism when it did this to the Galaxy lineup.

We’ll know more details soon, on Sept. 21st.  What do you think of this new design?

OnePlus 2 review: 2015 flagship runner-up

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In early 2014 arose a company out of nowhere. That company was OnePlus and they took the world by storm with their ‘Flagship Killer’ dubbed the One. The OnePlus One broke new ground by offering flagship caliber specs at half the price. Even though the device was somewhat difficult to purchase, OnePlus still managed to sell over one million devices last year.

That brings us to now, and we have the OnePlus 2. A device that tops the One in every category, both internally and externally. The OnePlus One never had a big problem, but there was certain issues that added up. Yellow band issue, touchscreen issues, microphone issues, etc. The OnePlus 2 looks to alleviate those concerns with top-notch specs, a premium build, and still a great price.

Design

If you are familiar with the OnePlus One, the OnePlus 2 is a complete 180. Overall, it has the same shape, but comes with a magnesium/aluminum chassis. On top of that, it still ships with the trademarked Sandstone Black back cover, this time on both the 16 GB and 64 GB variants. The device for the review is the 64 GB variant, but they are identical externally. Just like its predecessor, the 2 ships with a 5.5 inch display. The design of the device along with the curves makes it very easy to hold. Even though it nears the size of the Galaxy Note 5, it is much easier and more comfortable to hold. The OnePlus 2 comes in at 151.8 x 74.9 x 9.9 mm and comes in at 175 grams.

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To compare it to the OnePlus One, it is thinner in both directions, vertically and horizontally. The OnePlus 2 is a full millimeter thicker than the One, but also houses a larger battery. I must say, fitting the same sized display in a smaller footprint is definitely a win for OnePlus.

The main difference between the two device is the build construction. Like I stated before, it comes with a magnesium/aluminum chassis that feels excellent in the hand. The One felt decent, but it wasn’t worth bragging about. The 2 however, feels excellent. The sides are rather straight, no curves to be seen. Personally, I really like metal frames on phones, but I don’t really like when they are curved. Metal is slippery already, so adding a curve to lessen grip-ability just isn’t very smart. The metal edge has a very nice finish to it that looks like it will hold up to every day bump and scrapes. It also gives it some extra grip, but ever so slightly.

 

On the front of the device, the all-new ‘lightning quick’ fingerprint sensor is found on the bottom of the device where the home button resided on the One. Flanking it on either side are the capacitive buttons which light up as two lines. This allows the buttons to be reversible, whereas the previous device had the back button on the right, with the multitasking button on the left.

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The top of the device houses the headphone jack along with a microphone. Other than that, the top is completely bare. It does not have an IR blaster. On the bottom of the device comes the speaker and highly-anticipated USB Type-C port. When the device is laying on its back, the grille to the right of the USB port houses the speaker, whereas the one to the left houses a microphone.

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The right side of the device is home to the lock button and newly relocated volume rockers. One complaint I had about the buttons on the One was that they felt cheap and weren’t very clickly. That changes on the OnePlus 2, as the buttons are now metal and feel very tactile and tight to the chassis. On its predecessor, the buttons felt very wobbly.

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On to the left side, living where the volume rockers used to reside, is something Android hasn’t seen before: an alert slider. The alert slider is something that has been exclusive to Apple devices for some time now, but has never found its way to Android. I am a big fan of this and OnePlus incorporated it very well. In class, it is so much easier to slide the switch all the way up to turn on “Do not disturb mode”. All the way down gives all notifications and the middle gives only priority notifications. Every time the switch is pressed, the phone gives a slight haptic feedback to acknowledge that it happened.

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On to the back of the device, I remember when I first got the OnePlus One in the mail, I was excited to hold it in the hand because the Sandstone Black back cover was so highly talked about. It was one of the first phones to have a solid grip to it, and the OnePlus 2 doesn’t skip a beat. It seems to have a coarser texture this time around, which doesn’t bother me any.

OnePlus does offer the StyleSwap covers again, this time in Bamboo, Rosewood, Kevlar, Black Apricot, all available for purchase with no invite. Previously on the One, you needed an invite to purchase a StyleSwap cover, but it was eventually scrapped due to how challenging it was to change the cover. I did it for a friend and you definitely have to be careful, but it can be done rather easily, it just takes time. The good news is that the OnePlus 2 has a back cover that is much easier to be removed and can be done in mere seconds.

OnePlus 2 dual SIM

The reasoning for the back cover being so much easier to be removed, aside from the obvious, is that it houses the SIM card slots. On the One, the SIM card slot was accessed on the side of the device. This time around, the OnePlus 2 features dual-SIM support. Once the back cover is removed, the SIM tray which is located to the left camera just slides out.

Display

The OnePlus 2 comes with a 5.5 inch LTPS LCD display with a resolution of 1080×1920. That means it comes in at a very modest 401 ppi. There is nothing wrong with the display as it is very clear and crisp. The short answer is that it is a complete upgrade from the One.

One of the biggest issues I have with smartphone displays, especially on devices that fall between the $200-400 range, is that the brightness range seems to be very slim. Now the range on the 2 isn’t very large out of the box, but that is due to the adaptive brightness. You can’t experience the full range until turning off adaptive brightness, then it can get dimmer and brighter than before. Using the phone at night, the display can get quite dim and the brightness is decent; the screen can still be seen clearly in the daylight though. Hopefully they update that in an eventual OTA update.

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The color on the 2 is very good though. Watching saturated videos with intense colors is very satisfying, even though the panel isn’t QHD. Coming from the Galaxy S6 edge and Galaxy Note 5, the OnePlus 2’s 1080p doesn’t bother me at all. They did a very good job on the display, but I still wholeheartedly prefer AMOLED displays. The OnePlus 2 can hold its own, but still trails behind the G4’s panel and of course the S6/Note 5.

A welcoming side note about the glass that covers the display, is Corning Gorilla Glass 4. It does a much better job than the Gorilla Glass 3 on the OnePlus One in the fingerprint category. I remember when using my One, fingerprints would gunk up the glass super easily, to the point where I would regularily have to clean it off. So far, my experience with the OnePlus 2 is completely different.

Performance

There was some controversy when OnePlus announced that the 2 would be packing the Qualcomm Snapdragon 810 processor, which was known for overheating in other devices. OnePlus tried to alleviate consumers by claiming they worked very closely with Qualcomm to make sure the software was optimized for the Snapdragon 810.

The specific ‘optimizations’ are unknown, but once it was found out that the 810 would be throttled to 1.8 GHz, from its original 2.0 GHz. The device in turn has four A57 cores clocked at 1.8 GHz and four more A53 cores clocked at 1.6 GHz. Not only that, but it runs the Adreno 430 GPU and is backed by 4 GB of LPDDR4 RAM. Together, they all surprisingly work very well, much better than the HTC One M9 in my opinion.

OnePlus-2-AnTuTu-Benchmark

To give an example, my HTC One M9 that I owned only scored 52k on the AnTuTu Benchmark. That is along the lines of last year’s Snapdragon 805 processor seen in the Nexus 6 and Galaxy Note 4. On my one and only benchmark on my 2, it scored 58k, which is a huge improvement over the HTC One M9.

I will include the fingerprint sensor in this portion of the review because it essentially is hardware and has to do with performance. I have used TouchID and Samsung’s fingerprint sensors before, so I know how well it can be done. With the OnePlus 2’s fingerprint sensor, I was pleasantly surprised. It unlocked the device, even when the screen was off almost instantaneously. Now it would miss occasionally, but its recognition was definitely in the 90% area. It isn’t as great as TouchID, but I will say it rivals it and is better than what Samsung is employing in the S6/S6 edge and Galaxy Note 5/S6 edge+.

As surprising as the fingerprint sensor, the external speaker is quite the contrary. The quality is decent, but the speaker is definitely one of the more quieter ones. Music has no low-end, and very high-end saturated. It sounds very good at very low volumes, but that doesn’t cut it. Sometimes it’s so quiet that I have a hard time hearing my notification sound.

The internal headphone jack quality is on point with other devices though. That kind of makes up for it in my eyes, as I listen to music with my headphones on much more than I do through the external speaker. I wouldn’t say it’s as good as the Samsung or LG’s, but it is around there.

Software

I had to add to its own category, because there is no sense in causing another categories score to go down for one issue. While OxygenOS is very stable, it definitely has its drawbacks. One of my main reasons for purchasing the OnePlus One was to experience CyanogenMod on a device that was made for it. It was great. It came with many customizations, decent update times, and a great development community if you wanted to switch over to the nightlys. OxygenOS was hyped as a stable and fast ROM for the One, and that’s just what it was.

OnePlus 2 customization

Now that the OnePlus 2 ships with OxygenOS 2.0.0 out of the box, it is a lot better rounded than the version 1.0 found on the One, but I still find it not enough. The customization tab in the settings only has three options… THREE. Realistically, there is only two: changing the system to a dark mode/accent colors and change the color of the LED notifications.

Although those customizations are there, they are still very limited. Most ROMs allow for the ability for the user to select any color they wish, usually by hexadecimal or by manual picking a color. On the 2, OxygenOS only allows for pre-determined colors. The colors available for the theme accents can be seen on the left and the LED colors can be seen on the right.

Another thing that grinds my gears about the software experience is how the quick pull-down is always enabled. On default Lollipop, one swipe brings up the notifications, two swipes brings up the quick settings toggles. On the 2, the notification shade always gets pulled down all the way, unless there is a notification, but even then you have to swipe down from the left side of the screen to access the notification. I would understand this choice if there was an option to disable it, but there isn’t.

One of the biggest issues with the software though, has to do with both the hardware buttons and the on-screen buttons. I don’t mind hardware buttons, as they leave open precious screen real estate. They come enabled so I didn’t even think twice about changing it to on-screen. That is until I found out that the hardware home button is only reliable around 70-80% of the time. It is very frustrating to have to press the home button multiple times to go home. No worry, the OnePlus 2 allows me to switch, so I did. I was enjoying it, everything was responsive, that was until I opened Snapchat.

The thing about Snapchat is that it employs the expanded desktop, meaning it hides the notification shade and navigation buttons. The only issue is that the OnePlus 2 doesn’t allow for the navigation buttons to be hidden, so it is always prevalent. This is a problem because it blocks out some of the select-able options in the app. To my surprise, there isn’t an option in the settings for that either.

One aspect I do like in the software is OnePlus’ new Shelf on the homescreen. It is sort of like their take on Google Now, but with more customization and less features. It holds a list of the most used applications and frequent contacts. Personally, if this screen was able to be set as the default homescreen, I might give it a try.

One thing to note is that when OEMs try to implement their own version of Google Now to the left of the homescreen, sometimes it is very sluggish when swiping back and forth. On the OnePlus 2’s launcher it is very smooth and I have no complaints whatsoever. It is just as crisp as Google Now found on the Nexus devices.

Unfortunately, aside from Shelf being able to be customized, the homescreen lacks basic features such as adjusting the grid size. The same goes for the app drawer. I am a fan of maximizing the space on my screen, so for the majority of my time, I am using the Nova launcher.

Now, before you think I’m just hating on OnePlus’ OxygenOS, understand that these are all just personal opinions. I know that all of these issues of mine can be fixed via a software update, so I’m not going to let it weigh on my experience too much. I know OxygenOS is only a few months old and I’m sure it will continue to gain features. Like I stated earlier, I am impressed with how stable and quick it is, no complaints there.

Camera

One of the things that OnePlus kept talking about leading up to the announcement of the OnePlus 2 was how hard they worked on the camera. They were even so confident, they had MKBHD review it before the device was even launched. The 2 is sporting a 13 megapixel camera with an f/2,0 aperture. It isn’t quite the f/1.8 of the G4 or the f/1.9 of the S6/S6 edge, but it is still a decent camera. On top of that, the front camera has been upgraded as well to a 5 megapixel camera.

Backing the 13 megapixel rear shooter is optical image stabilization and laser auto focus. This really helps it in lower light shots, which I found the device did a good job lighting up the image. OnePlus definitely worked hard on their processing software on the 2, and it shows in the quality of the image.

The camera is very good at bringing in the colors and really outputting a solid image. This makes it a very good point and shoot type of camera, for someone who likes to get the best out of their images without doing in post-editing.

OnePlus 2 Processing

One thing that bothered me about the camera was that while it was quick at taking the pictures, it wasn’t quick to ready it for another one. As the image above shows, the device would also process the image for a second after the image was taken. This is somewhat frustrating and annoying if you are trying to take more than one shot.

Battery

The feature most smartphones in 2015 lack, is the battery life. It seems manufacturers have gotten obsessed with slimming down devices so much that the device barely lasts throughout the day (Galaxy S6/S6 edge). The good news is that OnePlus think about taking that approach on the OnePlus 2. They understand, especially from feedback on the OnePlus One, that battery life is a very important, if not the most important category.

So, instead of slimming down the 2, they actually added a little thickness to include the 3,300 mAh battery, which is 200 more mAh than the One. It was a very good move, since they are moving from the timeless Snapdragon 801 to the power hungry 810.

Although the back of the device is removable, the battery is not. No need to worry though, as the OnePlus 2 easily powers through the day. That is definitely a good thing because it does not support quick charging and USB Type-C cords are currently hard to find. I’m sure that will change eventually.

OnePlus-2-battery-life

I have been using the 2 as my daily driver on and off for the past two weeks and for a phone in 2015, it is in the top of the pack for battery life. My day usually consists of waking up around 6 AM and not getting back home until 9 PM. The device would easily power the the 15 hours with some juice to spare. For the most part, I would get home with 30-40% left. This would come with moderate usage, around 2-3 hours of screen on time and terrible reception half the day. It’s not terrible, but it isn’t on par with the OnePlus One.

On the other hand, when the device has a good amount of service and is connected to WiFi, it has serious potential to get some good screen on numbers. The image above shows what it’s capable of when those certain requirements are met.

OnePlus 2 extreme battery

With a 1080p display and a massive 3,300 mAh, I kind of wished it would last a little longer, but I still have hope that will come through with software updates, or once I switch to CyanogenMod once that’s released. Regardless, it does have potential. OxygenOS does not include Power Saving, so that could be added in the future to extend the battery life. At the end of the day, it is still ahead of the Galaxy S6/S6 edge, LG G4, and HTC One M9, which also has the Snapdragon 810, in the battery life category.

Conclusion

The OnePlus 2 is a fitted successor to the OnePlus One. It comes with even better specs and an upgraded build for only a slightly higher price tag. OnePlus was able to use a top of the line processor and an include a metal chassis while still keeping the device under $400. I’ll call that a win in my book for sure.

In my opinion, the build on the 2 is the perfect combination of metal and plastic. The metal chassis really adds rigidity to the device and it feels excellent in the hand. The back doesn’t feel creaky whatsoever and feels very firm. Add the additions of easily swappable StyleSwap covers and the design is top-notch.

While the device is solid internally and externally, I am completely satsified with the device. The thing that has me disappointed is the software experience of OxygenOS. Coming from CyanogenMod on the OnePlus One to OnePlus’ in-house ROM OxygenOS was definitely a step backwards. I am still optimistic that with time, OxygenOS will become a solid alternative to CyanogenMod one day, but that day hasn’t come yet, and doesn’t look to be coming in the near future.

At the end of the day, the OnePlus 2 outperforms many in the same class, but I wouldn’t call it the ‘Flagship Killer of 2016’. It is a worthy competitor in 2015, but not the killer the OnePlus One once was. Overall it is still a great phone and will only get better in time with software updates.